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Mik-pe
Perfil de creador de GitHub

Mik-pe

Vista por repositorio de 18 skills recopiladas en 2 repositorios de GitHub.

skills recopiladas
18
repositorios
2
actualizado
27 may 2026
explorador de repositorios

Repositorios y skills representativas

todo-worker
Desarrolladores de software

Pick TODO items from TODO.md, implement them via subagents, validate, commit, and tick off completed items. Use when the user asks to work through TODO items, grab tasks from TODO, or clear out the backlog.

27 may 2026
debate-and-implement
Desarrolladores de software

Full debate-to-delivery pipeline. Orchestrates debate between perspectives, creates implementation plans, and executes the changes. Use for architectural decisions requiring consensus.

23 may 2026
debate-moderator
Desarrolladores de software

Orchestrates productive debates between GFX and App maintainer perspectives to reach architectural consensus. Manages debate flow, detects deadlocks, and drives toward actionable decisions.

23 may 2026
discuss
Desarrolladores de software

Full debate-to-delivery pipeline with supervisor orchestration. Runs debates between perspectives, creates implementation plans, and executes changes for architectural decisions.

23 may 2026
engine-maintainer
Desarrolladores de software

Combined authority balancing app and gfx perspectives for architectural decisions. Synthesizes developer experience with graphics engineering best practices.

23 may 2026
gfx-maintainer
Desarrolladores de software

Graphics layer perspective for code review and architectural decisions. View from a graphics engineer with expertise in cross-backend rendering (Vulkan + Metal). Prioritizes minimal public API, single way to do things, backend-agnostic design with the…

23 may 2026
giga-maintainer
Desarrolladores de software

Combined authority balancing app, gfx, and ui perspectives for architectural decisions. Synthesizes developer experience with graphics engineering and UI/UX best practices.

23 may 2026
appui-maintainer
Desarrolladores de software

Combined authority balancing app and UI perspectives for architectural decisions. Synthesizes game development pragmatism with UI/UX engineering best practices.

11 mar 2026
Mostrando 8 de 11 skills recopiladas.
docs-worker
Desarrolladores de software

Documentation worker — updates README, architecture docs, adds missing doc comments, fixes inconsistencies. Pure documentation changes, no code behavior changes.

17 abr 2026
rust-app-refactor-worker
Desarrolladores de software

Refactoring worker for app/ and xtask/ crates — module extraction, comment cleanup, dead code removal, deduplication. Preserves all behavior; uses cargo +esp check as gate.

17 abr 2026
rust-refactor-worker
Desarrolladores de software

Refactoring worker for pure structural changes — module splits, deduplication, test cleanup, comment removal, doc additions. Preserves all behavior; uses cargo test/check/fmt as gates.

17 abr 2026
rust-app-worker
Desarrolladores de software

Implements features in the ESP32 app/ crate and cross-cutting changes (app + workspace crates, CI, gitignore, xtask). Uses TDD where possible; cargo +esp check for app/ verification.

16 abr 2026
rust-worker
Desarrolladores de software

Rust workspace crate worker for launa project — implements features with TDD, runs tests, verifies no regressions.

15 abr 2026
task-worker
Desarrolladores de software

Pick 2-4 unchecked tasks from TASKS.md, spawn worker subagents to implement them, validate with cargo test, update TASKS.md, and commit. Use when the user wants to make progress on the task list ("pick some tasks and do them", "work on TASKS.md", "grab tasks…

15 abr 2026
launa-dev-loop
Desarrolladores de software

Autonomous research-and-implement loop for the launa project. Spawns worker subagents to research docs and online references, cross-references findings against the current code, creates tasks in TASKS.md or docs in docs/, then spawns other workers to…

14 abr 2026
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