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Mik-pe
GitHub 제작자 프로필

Mik-pe

2개 GitHub 저장소에서 수집된 18개 skills를 저장소 단위로 보여줍니다.

수집된 skills
18
저장소
2
업데이트
2026년 5월 27일
저장소 탐색

저장소와 대표 skills

todo-worker
소프트웨어 개발자

Pick TODO items from TODO.md, implement them via subagents, validate, commit, and tick off completed items. Use when the user asks to work through TODO items, grab tasks from TODO, or clear out the backlog.

2026년 5월 27일
debate-and-implement
소프트웨어 개발자

Full debate-to-delivery pipeline. Orchestrates debate between perspectives, creates implementation plans, and executes the changes. Use for architectural decisions requiring consensus.

2026년 5월 23일
debate-moderator
소프트웨어 개발자

Orchestrates productive debates between GFX and App maintainer perspectives to reach architectural consensus. Manages debate flow, detects deadlocks, and drives toward actionable decisions.

2026년 5월 23일
discuss
소프트웨어 개발자

Full debate-to-delivery pipeline with supervisor orchestration. Runs debates between perspectives, creates implementation plans, and executes changes for architectural decisions.

2026년 5월 23일
engine-maintainer
소프트웨어 개발자

Combined authority balancing app and gfx perspectives for architectural decisions. Synthesizes developer experience with graphics engineering best practices.

2026년 5월 23일
gfx-maintainer
소프트웨어 개발자

Graphics layer perspective for code review and architectural decisions. View from a graphics engineer with expertise in cross-backend rendering (Vulkan + Metal). Prioritizes minimal public API, single way to do things, backend-agnostic design with the…

2026년 5월 23일
giga-maintainer
소프트웨어 개발자

Combined authority balancing app, gfx, and ui perspectives for architectural decisions. Synthesizes developer experience with graphics engineering and UI/UX best practices.

2026년 5월 23일
appui-maintainer
소프트웨어 개발자

Combined authority balancing app and UI perspectives for architectural decisions. Synthesizes game development pragmatism with UI/UX engineering best practices.

2026년 3월 11일
수집된 skill 11개 중 8개를 표시합니다.
docs-worker
소프트웨어 개발자

Documentation worker — updates README, architecture docs, adds missing doc comments, fixes inconsistencies. Pure documentation changes, no code behavior changes.

2026년 4월 17일
rust-app-refactor-worker
소프트웨어 개발자

Refactoring worker for app/ and xtask/ crates — module extraction, comment cleanup, dead code removal, deduplication. Preserves all behavior; uses cargo +esp check as gate.

2026년 4월 17일
rust-refactor-worker
소프트웨어 개발자

Refactoring worker for pure structural changes — module splits, deduplication, test cleanup, comment removal, doc additions. Preserves all behavior; uses cargo test/check/fmt as gates.

2026년 4월 17일
rust-app-worker
소프트웨어 개발자

Implements features in the ESP32 app/ crate and cross-cutting changes (app + workspace crates, CI, gitignore, xtask). Uses TDD where possible; cargo +esp check for app/ verification.

2026년 4월 16일
rust-worker
소프트웨어 개발자

Rust workspace crate worker for launa project — implements features with TDD, runs tests, verifies no regressions.

2026년 4월 15일
task-worker
소프트웨어 개발자

Pick 2-4 unchecked tasks from TASKS.md, spawn worker subagents to implement them, validate with cargo test, update TASKS.md, and commit. Use when the user wants to make progress on the task list ("pick some tasks and do them", "work on TASKS.md", "grab tasks…

2026년 4월 15일
launa-dev-loop
소프트웨어 개발자

Autonomous research-and-implement loop for the launa project. Spawns worker subagents to research docs and online references, cross-references findings against the current code, creates tasks in TASKS.md or docs in docs/, then spawns other workers to…

2026년 4월 14일
저장소 2개 중 2개 표시
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