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Mik-pe
GitHub 创作者资料

Mik-pe

按仓库查看 2 个 GitHub 仓库中的 18 个已收集 skills。

已收集 skills
18
仓库
2
更新
2026年5月27日
仓库浏览

仓库与代表性 skills

todo-worker
软件开发工程师

Pick TODO items from TODO.md, implement them via subagents, validate, commit, and tick off completed items. Use when the user asks to work through TODO items, grab tasks from TODO, or clear out the backlog.

2026年5月27日
debate-and-implement
软件开发工程师

Full debate-to-delivery pipeline. Orchestrates debate between perspectives, creates implementation plans, and executes the changes. Use for architectural decisions requiring consensus.

2026年5月23日
debate-moderator
软件开发工程师

Orchestrates productive debates between GFX and App maintainer perspectives to reach architectural consensus. Manages debate flow, detects deadlocks, and drives toward actionable decisions.

2026年5月23日
discuss
软件开发工程师

Full debate-to-delivery pipeline with supervisor orchestration. Runs debates between perspectives, creates implementation plans, and executes changes for architectural decisions.

2026年5月23日
engine-maintainer
软件开发工程师

Combined authority balancing app and gfx perspectives for architectural decisions. Synthesizes developer experience with graphics engineering best practices.

2026年5月23日
gfx-maintainer
软件开发工程师

Graphics layer perspective for code review and architectural decisions. View from a graphics engineer with expertise in cross-backend rendering (Vulkan + Metal). Prioritizes minimal public API, single way to do things, backend-agnostic design with the…

2026年5月23日
giga-maintainer
软件开发工程师

Combined authority balancing app, gfx, and ui perspectives for architectural decisions. Synthesizes developer experience with graphics engineering and UI/UX best practices.

2026年5月23日
appui-maintainer
软件开发工程师

Combined authority balancing app and UI perspectives for architectural decisions. Synthesizes game development pragmatism with UI/UX engineering best practices.

2026年3月11日
已展示 8 / 11 个已收集 Skill。
docs-worker
软件开发工程师

Documentation worker — updates README, architecture docs, adds missing doc comments, fixes inconsistencies. Pure documentation changes, no code behavior changes.

2026年4月17日
rust-app-refactor-worker
软件开发工程师

Refactoring worker for app/ and xtask/ crates — module extraction, comment cleanup, dead code removal, deduplication. Preserves all behavior; uses cargo +esp check as gate.

2026年4月17日
rust-refactor-worker
软件开发工程师

Refactoring worker for pure structural changes — module splits, deduplication, test cleanup, comment removal, doc additions. Preserves all behavior; uses cargo test/check/fmt as gates.

2026年4月17日
rust-app-worker
软件开发工程师

Implements features in the ESP32 app/ crate and cross-cutting changes (app + workspace crates, CI, gitignore, xtask). Uses TDD where possible; cargo +esp check for app/ verification.

2026年4月16日
rust-worker
软件开发工程师

Rust workspace crate worker for launa project — implements features with TDD, runs tests, verifies no regressions.

2026年4月15日
task-worker
软件开发工程师

Pick 2-4 unchecked tasks from TASKS.md, spawn worker subagents to implement them, validate with cargo test, update TASKS.md, and commit. Use when the user wants to make progress on the task list ("pick some tasks and do them", "work on TASKS.md", "grab tasks…

2026年4月15日
launa-dev-loop
软件开发工程师

Autonomous research-and-implement loop for the launa project. Spawns worker subagents to research docs and online references, cross-references findings against the current code, creates tasks in TASKS.md or docs in docs/, then spawns other workers to…

2026年4月14日
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