Skip to main content
gaoyuan-taka
Perfil de criador do GitHub

gaoyuan-taka

Visão por repositório de 10 skills coletadas em 1 repositórios do GitHub.

skills coletadas
10
repositórios
1
atualizado
14 de mar. de 2026
mapa de repositórios

Onde as skills estão

Principais repositórios por número de skills coletadas, com sua participação neste catálogo do criador e sua distribuição ocupacional.

explorador de repositórios

Repositórios e skills representativas

godot-dialog-system
Desenvolvedores de software

Dialog system for NPC conversations, branching choices, portrait animation, and typewriter text. Use when the user mentions dialog systems, NPC dialog, branching dialog, or dialog choices.

14 de mar. de 2026
godot-enemy-ai
Desenvolvedores de software

Enemy AI system with state-machine-driven behavior such as idle, chase, attack, and related states. Use when the user mentions enemy AI, monster behavior, chasing, or patrol enemies.

14 de mar. de 2026
godot-hitbox-hurtbox
Desenvolvedores de software

Combat collision system based on HitBox and HurtBox. Use when the user mentions attack detection, damage systems, combat collisions, HitBox, or HurtBox.

14 de mar. de 2026
godot-inventory-system
Desenvolvedores de software

Inventory system for item slots, inventory UI, and item add/remove operations. Use when the user mentions inventory, inventory UI, or item management.

14 de mar. de 2026
godot-item-system
Desenvolvedores de software

Item system for item definitions, effect systems, and pickup logic. Use when the user mentions items, pickups, loot, or drop objects.

14 de mar. de 2026
godot-level-transition
Desenvolvedores de software

Level transition system for scene changes, transition animation, and player placement management. Use when the user mentions scene transitions, level transitions, portals, or transition animation.

14 de mar. de 2026
godot-npc-behavior
Desenvolvedores de software

NPC behavior system for patrols, wandering, and player interaction. Use when the user mentions NPC behavior, patrol NPCs, wandering, or NPC movement.

14 de mar. de 2026
godot-player-hud
Desenvolvedores de software

Player HUD system for health bars and heart-based HP display. Use when the user mentions health bars, HUD, HP display, or heart-based health.

14 de mar. de 2026
Mostrando 8 de 10 skills coletadas.
Mostrando 1 de 1 repositórios
Todos os repositórios foram exibidos