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Unity-Technologies
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Unity-Technologies

Repository-Ansicht von 63 gesammelten Skills in 4 GitHub-Repositories.

gesammelte Skills
63
Repositories
4
aktualisiert
25. Aug. 2026
Repository-Explorer

Repositories und repräsentative Skills

Es werden 8 von 29 gesammelten Skills angezeigt.
unity-cli
nicht klassifiziert

Use when interacting with Unity CLI from the terminal, or to control a running/connected Unity Editor from the command line — create or modify GameObjects, edit scenes and assets, inspect the hierarchy, and run C# in a live Editor instead of hand-editing…

21. Aug. 2026
levelplay-unity-integration
nicht klassifiziert

Adds ads and monetization to a Unity game using the LevelPlay Mediation SDK (installed via the Ads Mediation UPM package). Use when a developer asks about adding ads to a Unity game, implementing rewarded, interstitial, or banner ads, setting up ad mediation,…

20. Aug. 2026
sprite-editor
Softwareentwickler

Edits Unity sprite properties by generating C# editor scripts using ISpriteEditorDataProvider APIs. Handles sprite rectangles, borders, pivots, outlines, and slicing operations (automatic, grid, isometric). Use when working with sprite assets, sprite sheets,…

14. Aug. 2026
initialize-ai-navigation
Softwareentwickler

Sets up and configures the Unity AI Navigation system — NavMesh surfaces, NavMesh agents, obstacles, links, modifiers, areas and costs. Use when creating walkable navigation meshes, adding pathfinding agents, setting up patrol routes, configuring obstacle…

14. Aug. 2026
unity-package-management
Softwareentwickler

Use when adding, removing, upgrading, or discovering Unity (UPM) packages programmatically from outside the Editor — headless or CI package installs via the C# UnityEditor.PackageManager.Client API, verifying package ids/versions against the Unity registry,…

14. Aug. 2026
optimize-audio
Softwareentwickler

Optimizes Unity 6 audio memory, CPU cost, and playback quality through correct import settings and mixer configuration. Use when the user wants to reduce audio memory usage, choose the right Load Type for short clips versus music versus ambient beds,…

13. Aug. 2026
optimize-web
Softwareentwickler

Optimizes Unity 6 WebGL and WebGPU builds for smaller download size, faster initial load, and efficient browser runtime performance. Use when the user's web build is too large, stutters in a specific browser, consumes excessive battery, needs CDN/server…

13. Aug. 2026
physics-3d-collision
Softwareentwickler

3D PhysX collision and trigger diagnostics for MonoBehaviour-based Unity projects. Primary scope: OnCollisionEnter / OnTriggerEnter not firing, objects passing through each other, Physics.Raycast missing, ragdoll explosion, AddForce stops working after…

13. Aug. 2026
Es werden 8 von 22 gesammelten Skills angezeigt.
audio-setup-mixers
nicht klassifiziert

Scans the scene and audio assets to appropriately route Audio Sources into existing Audio Mixer Groups, classifying each source by what it plays. Use when the user asks about cleaning up mixer assignments, routing audio through a mixer, or which group a sound…

25. Aug. 2026
optimize-audio
nicht klassifiziert

Optimizes Unity 6 audio memory, CPU cost, and playback quality through correct import settings and mixer configuration. Use when the user wants to reduce audio memory usage, choose the right Load Type for short clips versus music versus ambient beds,…

25. Aug. 2026
optimize-web
nicht klassifiziert

Optimizes Unity 6 WebGL and WebGPU builds for smaller download size, faster initial load, and efficient browser runtime performance. Use when the user's web build is too large, stutters in a specific browser, consumes excessive battery, needs CDN/server…

25. Aug. 2026
setup-vivox-voice-chat
nicht klassifiziert

Add and configure in-game voice chat and text chat for Unity multiplayer games using Unity Vivox. Covers microphone setup and mic permissions on Android/iOS, voice activity detection (VAD) tuning, voice volume and mute controls in a settings UI…

25. Aug. 2026
unity-cli
nicht klassifiziert

Use when interacting with Unity CLI from the terminal, or to control a running/connected Unity Editor from the command line — create or modify GameObjects, edit scenes and assets, inspect the hierarchy, and run C# in a live Editor instead of hand-editing…

25. Aug. 2026
unity-package-management
nicht klassifiziert

Use when adding, removing, upgrading, or discovering Unity (UPM) packages programmatically from outside the Editor — headless or CI package installs via the C# UnityEditor.PackageManager.Client API, verifying package ids/versions against the Unity registry,…

25. Aug. 2026
urp-postprocessing
nicht klassifiziert

Sets up, configures, and debugs URP post-processing effects using the Volume framework. Use when the user asks about bloom, tonemapping, color adjustments, depth of field, vignette, motion blur, or other Volume overrides in a URP project.

25. Aug. 2026
add-cli-command
Softwareentwickler

Add a new subcommand to the Memory Snapshot Data Tool CLI (the .NET 10 `MemorySnapshotDataTools` exe), wiring it through CliOptions → CommandLineBuilder → Program → a Core runner, then documenting it in README.md. Use when asked to add, create, or expose a…

5. Juni 2026
memory-snapshot-report
Softwareentwickler

Generate and view Unity memory snapshot reports. Use when the user wants to analyze a Unity memory snapshot, export it to a database, validate an export against Unity golden values, or generate/view an HTML report.

5. Juni 2026
validate-golden
Softwarequalitätssicherungsanalysten und -tester

Validate a Memory Snapshot Data Tool export against Unity Memory Profiler "golden" values — extract a {name}_golden.json in Unity, export the same .snap to a database, run the `validate` CLI command, and interpret the pass/fail result, tolerances, and…

5. Juni 2026
memory-db-sql
Softwareentwickler

Write and manage SQL queries against an exported Unity memory-snapshot database (DuckDB/SQLite), and keep the schema, views, version, and docs consistent. Use when writing/editing queries over native_objects, native_allocations, native_roots, memory_regions,…

3. Juni 2026
run-memory-snapshot-data-tool
Softwareentwickler

Build, run, screenshot, and test the Memory Snapshot Data Tool — the .NET 10 CLI that exports Unity .snap memory snapshots to DuckDB/SQLite and renders an HTML report. Use when asked to run, start, build, or test the tool, export a snapshot, generate or…

1. Juni 2026
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