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sig-regen

Regenerate C++ and HLSL binding code after editing any .sig file in sources/SIGParser/sigs/. Use this skill whenever you add, edit, or remove a struct, ComputePSO, GraphicsPSO, PassNode, or Pipeline entry in a .sig file, or whenever generated code under sources/HAL/autogen, sources/RenderSystem/FrameGraph/autogen, or workdir/shaders/autogen looks stale or out of sync with the .sig sources. Also use it when a build fails with unknown Slots::, PSOS::, or Passes:: identifiers, since that almost always means the .sig edit was never regenerated.

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来源信息

仓库
Cheaterdev/Spectrum
最近来源活动
2026年8月23日 21:35
检测到的 SKILL.md 语言
英语
星标
6
分支
2

安装方式

默认使用会先检查来源的 Prompt;你也可以切换为直接命令,或下载本地副本。

检查来源文件

决定是否安装前,请先阅读 SKILL.md,以及 SkillsMP 当前展示的配套文件。