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moinsen-dev/godot-agent

SkillsMP 已收集 moinsen-dev/godot-agent 中的 7 个 Skill。打开任一 Skill 可查看来源和详情。

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职业分类
软件开发工程师
描述

Godot 4 GDScript idioms and the Godot 3 habits that still leak into generated code. Read this before writing or editing any .gd file. Covers signals, await, tweens, exports, typed GDScript, physics bodies, the renamed APIs that fail at parse time, and how to…

原文语言:英语

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职业分类
软件开发工程师
描述

How to actually verify a Godot change instead of guessing. Read this before claiming any Godot work is done, and whenever a change needs to be seen running: launching the game, screenshotting it, injecting input, reading script errors with res:// line…

原文语言:英语

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职业分类
软件开发工程师
描述

How to create and modify Godot scenes (.tscn) and resources (.tres) reliably — by writing a headless GDScript builder and letting Godot serialise the file, never by hand-writing scene text. Read this before creating any scene, instancing a scene into another,…

原文语言:英语

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职业分类
软件开发工程师
描述

Designing what the game actually is, before and while building it — core loop, the verb, difficulty and pacing, progression and economy, session shape, and how to tell whether a design is working. Read this when starting a new game, when a game "has features…

原文语言:英语

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职业分类
软件开发工程师
描述

Game feel — whether the avatar obeys the player. Read this when movement feels floaty, stiff, laggy or unfair, when tuning jumps, acceleration, input handling or camera follow, or before any polish pass. Covers input forgiveness, movement curves, response…

原文语言:英语

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职业分类
软件开发工程师
描述

Juice — the layer of sensory feedback that makes a game feel alive without changing its rules. Read this when a game works but feels flat or dead, when adding impact to hits, shooting, pickups, UI or transitions, when doing a polish pass, or whenever "juice",…

原文语言:英语

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职业分类
软件开发工程师
描述

Which Godot node to reach for, in 2D and in 3D, and how to structure a scene so it stays workable. Read this when starting a new scene, adding a character, camera, level geometry, UI or collision, or when unsure whether something should be an Area, a Body, a…

原文语言:英语

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已展示 7 / 7 个已收集 Skill。