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godot-agentic-loop

How to actually verify a Godot change instead of guessing. Read this before claiming any Godot work is done, and whenever a change needs to be seen running: launching the game, screenshotting it, injecting input, reading script errors with res:// line numbers, and stepping frames deterministically. Covers the traps that silently waste a whole session — headless mode cannot screenshot, an occluded window stops drawing, Input.action_press() is invisible to _input().

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来源信息

仓库
moinsen-dev/godot-agent
最近来源活动
2026年8月16日 09:45
检测到的 SKILL.md 语言
英语
星标
0
分支
0

安装方式

默认使用会先检查来源的 Prompt;你也可以切换为直接命令,或下载本地副本。

检查来源文件

决定是否安装前,请先阅读 SKILL.md,以及 SkillsMP 当前展示的配套文件。