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threejs-interaction

Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences. In HULLBREAKER this is reference-only for render-side, presentation-only hit-testing and dev-tooling behind an off-by-default query flag — the shipped game's camera pose is frozen, its input is the keyboard buffer in src/sim/input.js, and no raycast may ever feed a gameplay decision.

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Source facts

Repository
aetherwing-io/hullbreaker
Last source activity
August 1, 2026 at 15:58
Detected SKILL.md language
English
Stars
4
Forks
2

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