Skip to main content

blender-mesh-authoring

Create, modify, parent, and validate Blender mesh objects with stable names, direct data APIs, explicit modifier order, evaluated geometry checks, and reversible MCP transactions. Use for primitives, custom vertex/face meshes, transforms, parenting, bevel/solidify/subdivision modifiers, or topology repair when an out-of-box agent needs exact bpy mechanics rather than general modeling advice.

Jump to install

Source facts

Repository
NVIDIA-Omniverse/omniverse-labs
Last source activity
July 18, 2026 at 00:27
Detected SKILL.md language
English
Stars
47
Forks
11

Install options

The review-first prompt is selected by default. You can switch to a direct command or download a local copy.

Review the source files

Read SKILL.md and any companion files shown by SkillsMP before deciding whether to install.