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TheOrcDev
GitHub creator profile

TheOrcDev

Repository-level view of 35 collected skills across 4 GitHub repositories.

skills collected
35
repositories
4
updated
2026-07-20
repository explorer

Repositories and representative skills

8-bit-pixel-art-patterns
web-developers

Create pixelated borders, shadows, and effects for 8-bit retro components. Apply when building 8-bit styled UI components that need authentic pixel art aesthetics.

2026-01-16
8bit-docs-patterns
software-developers

Create documentation with gaming-specific examples, retro styling, and 8-bit terminology. Apply when documenting gaming blocks, RPG components, or retro-styled UI elements.

2026-01-16
animation-performance-retro
web-developers

Optimize 8-bit animations for smooth performance. Apply when creating animated pixel art, game UI effects, or any retro-styled animations.

2026-01-16
bundle-barrel-imports
software-developers

Import directly from source files instead of barrel files. Apply when using libraries like lucide-react, @mui/material, or @radix-ui/react-* to reduce bundle size and improve dev boot time.

2026-01-16
bundle-dynamic-imports
software-developers

Use next/dynamic for lazy-loading heavy components. Apply when importing large components like editors, charts, or rich text editors that aren't needed on initial render.

2026-01-16
component-wrapper-architecture
software-developers

Best practices for wrapping shadcn/ui components. Apply when creating 8-bit styled variants of existing shadcn/ui components.

2026-01-16
fumadocs-component-docs
software-developers

Create component documentation with installation, usage examples, and preview sections. Apply when documenting 8-bit components with proper structure and examples.

2026-01-16
fumadocs-mdx-structure
software-developers

Create MDX documentation files with proper frontmatter, imports, and component integration. Apply when creating or updating Fumadocs documentation pages in content/docs/.

2026-01-16
Showing top 8 of 23 collected skills in this repository.
videorc-release
software-developers

Cut and publish coordinated Videorc desktop releases for the signed and notarized macOS Beta and the signed Windows 11 x64 Alpha, including version/changelog preparation, protected Windows candidate and promotion workflows, R2 publication, updater verification, and release records. Use when the user asks to cut, ship, publish, deploy, or make a new Videorc desktop release or update. Target both macOS and Windows by default unless the user explicitly narrows the platform.

2026-07-18
videorc-design
web-and-digital-interface-designers

Videorc's UI design language — a Raycast-style dark glass command-palette aesthetic, built exclusively from shadcn/ui components. Use whenever building, styling, reviewing, or planning ANY Videorc UI (new components, screens, dialogs, lists, toolbars), when the user mentions "our design", "the design skill", "Raycast style", or asks how something should look.

2026-07-16
cut-it
project-management-specialists

Cut an existing plan into ordered, self-contained slices (execution phases) sized for an AI agent to pick up and run one at a time. Each slice is dependency-ordered, independently verifiable, and leaves the codebase working. Use when the user has a plan, spec, PRD, or approved design and says "cut it", "cut-it", "slice this plan", "break this into phases", "split into workable parts", or invokes /cut-it.

2026-07-06
videorc-design
web-and-digital-interface-designers

Videorc's UI design language — a Raycast-style dark glass command-palette aesthetic, built exclusively from shadcn/ui components. Use whenever building, styling, reviewing, or planning ANY Videorc UI (new components, screens, dialogs, lists, toolbars), when the user mentions "our design", "the design skill", "Raycast style", or asks how something should look.

2026-07-06
shieldcn-badges
software-developers

Create polished shieldcn README badges, badge groups, charts, headers, sponsors grids, and full README hero sections. Use when a user wants shadcn/ui-styled badges, Shields.io replacement, npm/GitHub/CI/status badges, star-history or download charts, README header banners, contributor/sponsor images, or README Studio guidance. Triggers include "add badges", "add shields", "README badges", "npm badge", "GitHub stars badge", "CI badge", "star history chart", "download chart", "README header", "README banner", "contributors grid", "sponsors grid", "build a README", "README Studio", "shieldcn", and requests to make a project README look better.

2026-07-03
creem
software-developers

Merchant of Record for SaaS and digital businesses. Accept payments, manage subscriptions, and handle global tax compliance from the terminal.

2026-06-15
cut-it
computer-occupations-all-other

Cut an existing plan into ordered, self-contained slices (execution phases) sized for an AI agent to pick up and run one at a time. Each slice is dependency-ordered, independently verifiable, and leaves the codebase working. Use when the user has a plan, spec, PRD, or approved design and says "cut it", "cut-it", "slice this plan", "break this into phases", "split into workable parts", or invokes /cut-it.

2026-06-04
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