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aetherwing-io/hullbreaker

SkillsMP hat 10 Skills aus aetherwing-io/hullbreaker gesammelt. Öffne einen Skill, um Quelle und Details zu prüfen.

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Skills in diesem Repository

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Beschreibung

Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance. In HULLBREAKER, use it for work in src/render/ and src/main.js only —…

Quellsprache: Englisch

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Beruf
Softwareentwickler
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Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations. In HULLBREAKER this is reference-only for the sanctioned…

Quellsprache: Englisch

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Beruf
Softwareentwickler
Beschreibung

Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms. In HULLBREAKER use it only to extend the one…

Quellsprache: Englisch

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Beruf
Softwareentwickler
Beschreibung

Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering. In HULLBREAKER this is render-layer material only…

Quellsprache: Englisch

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Beruf
Softwareentwickler
Beschreibung

Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences. In HULLBREAKER this is reference-only for…

Quellsprache: Englisch

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Beruf
Softwareentwickler
Beschreibung

Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance. In HULLBREAKER this is reference material for the one fixed hemisphere+sun rig in…

Quellsprache: Englisch

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Beruf
Softwareentwickler
Beschreibung

Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress. In HULLBREAKER nothing under `src/` loads a file at runtime today — this material applies only to…

Quellsprache: Englisch

Aktualisiert
Beruf
Softwareentwickler
Beschreibung

Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders. In HULLBREAKER this material applies only to `src/render/`, `src/ui/`, and…

Quellsprache: Englisch

Aktualisiert
Beruf
Softwareentwickler
Beschreibung

Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials. In HULLBREAKER this applies only to `src/render/`, `src/ui/`, and…

Quellsprache: Englisch

Aktualisiert
Beruf
Softwareentwickler
Beschreibung

Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization. In HULLBREAKER this applies only to src/render/, src/ui/ and src/main.js,…

Quellsprache: Englisch

Aktualisiert
Es werden 10 von 10 gesammelten Skills angezeigt.