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loonghao

Vista por repositorio de 177 skills recopiladas en 20 repositorios de GitHub.

skills recopiladas
177
repositorios
20
actualizado
5 sept 2026
mapa de repositorios

Dónde viven las skills

Repositorios principales por número de skills recopiladas, con su participación en este catálogo del creador y su variedad ocupacional.

#01
dcc-mcp-blender
27 skills · 26 may 2026
Desarrolladores de softwareArtistas de efectos especiales y animadoresOperadores de cámara de televisión, video y cineTécnicos de iluminación
4 categorías ocupacionales · 100 % clasificado
15 %participación
#02
dcc-mcp-maya
25 skills · 26 may 2026
Desarrolladores de softwareAdministradores de redes y sistemas informáticosAnalistas de garantía de calidad de software y probadoresArtistas de efectos especiales y animadores
4 categorías ocupacionales · 100 % clasificado
14 %participación
#03
dcc-mcp-houdini
21 skills · 30 may 2026
Desarrolladores de software
1 categorías ocupacionales · 100 % clasificado
12 %participación
#04
vx
20 skills · 2 jun 2026
Desarrolladores de softwareDesarrolladores webAnalistas de sistemas informáticosOtras ocupaciones informáticas
4 categorías ocupacionales · 100 % clasificado
11 %participación
#05
dcc-mcp-core
18 skills · 30 may 2026
Desarrolladores de softwareAdministradores de redes y sistemas informáticos
2 categorías ocupacionales · 100 % clasificado
10 %participación
#06
dcc-mcp-3dsmax
16 skills · 29 may 2026
Desarrolladores de softwareAnalistas de garantía de calidad de software y probadores
2 categorías ocupacionales · 100 % clasificado
9 %participación
#07
agentverse
12 skills · 29 mar 2026
Desarrolladores de softwareAnalistas de garantía de calidad de software y probadoresAdministradores de redes y sistemas informáticosConsejeros de salud mental
4 categorías ocupacionales · 100 % clasificado
6,8 %participación
#08
auroraview
11 skills · 17 abr 2026
Desarrolladores de softwareAnalistas de garantía de calidad de software y probadoresAnalistas de sistemas informáticos
3 categorías ocupacionales · 100 % clasificado
6,2 %participación
Aquí se muestran los 8 repositorios principales; la lista completa continúa abajo.
explorador de repositorios

Repositorios y skills representativas

Mostrando 8 de 27 skills recopiladas.
maya-node-graph
Desarrolladores de software

Scene stage — create nodes, connect / disconnect attributes, query construction history, and inspect DG / DAG topology. Use whenever you reason about how nodes drive each other or construction history. Not for attribute *value* edits (use maya-attributes),…

26 may 2026
maya-render
Desarrolladores de software

Pipeline stage — render globals and viewport capture: configure render settings, query them, capture playblasts. Use for producing final or preview imagery. Not for modeling (maya-mesh-ops), animation editing (maya-animation), generic file import/export…

26 may 2026
maya-rigging
Desarrolladores de software

Authoring stage — character / prop rigging: joints, IK, skin clusters, deformers, blend shapes, control curves, skin weights, constraints, and optional rig framework detection. Use when constructing rigs. Not for keyframe animation (maya-animation), pose…

26 may 2026
maya-scene
Desarrolladores de software

Scene stage — scene file lifecycle and DAG navigation. Use for new / open / save scenes, hierarchy queries, selection management, and top-level organisation. Not for mesh editing or interchange (FBX/OBJ): use maya-mesh-ops or maya-geometry instead.

26 may 2026
maya-scripting
Desarrolladores de software

Bootstrap stage — escape hatch for Maya work that has no packaged skill yet. Agents should prefer search_skills / dcc_capability_manifest → load_skill → typed tools (inputSchema + annotations) from domain skills; use execute_python or execute_mel only when no…

26 may 2026
maya-animation
Desarrolladores de software

Authoring stage — keyframes, timeline, animation curves, constraint baking, and curve I/O. Use whenever you create or edit time-based motion. Not for rigging setup (maya-rigging), pose library (maya-pose-library), or render output (maya-render).

24 may 2026
maya-attributes
Desarrolladores de software

Scene stage — read, write, lock, and create attributes on any Maya node. Use whenever you need to query or set an attribute value with a typed, validated tool instead of dropping into execute_python. Not for connecting attributes (use maya-node-graph) or…

24 may 2026
maya-display
Desarrolladores de software

Scene stage — Maya display layers and viewport visibility management. Use for organising what artists / agents see in the viewport (display layers, show/hide). Not for render layers or final imagery — use maya-render or a future maya-render-layers skill for…

24 may 2026
Mostrando 8 de 25 skills recopiladas.
houdini-pipeline
Desarrolladores de software

Pipeline skill — generic, adapter-owned project and shot/package automation: set/query the project root, tag and read portable asset metadata, validate a scene for missing files / bad output dirs / dirty state / cook errors, collect file dependencies into a…

30 may 2026
houdini-camera-light
Desarrolladores de software

Authoring skill — create and edit cameras and lights, frame the Scene Viewer, and report active camera/view state through typed tools. Pair with houdini-render for viewport capture and ROP render execution.

30 may 2026
houdini-render
Desarrolladores de software

Pipeline skill — viewport capture/flipbook plus ROP render settings and render execution through typed, runtime-aware tools. Exports report written_files, elapsed time, and warnings without hanging the host. Pair with houdini-camera-light to set up cameras…

30 may 2026
houdini-lookdev
Desarrolladores de software

Authoring skill — lookdev and shader-network operations: inspect materials, libraries, shader nodes and assignments; get/set shader parameters with type-aware validation; inspect and rewire shader connections; reset assignments; and manage adapter-owned…

30 may 2026
houdini-animation
Desarrolladores de software

Pipeline skill — typed timeline, keyframe, channel, and cache-baking tools. Query/set time, FPS and ranges; set/get/delete/list keyframes; inspect channels and expressions; export/import channel JSON; bake channels and trigger bounded simulation/cache…

30 may 2026
houdini-interchange
Desarrolladores de software

Interchange skill — load-on-demand import/export of Houdini geometry and scenes through production formats (native bgeo/geo, OBJ, Alembic, FBX, USD) plus filesystem probing. Use these typed tools instead of hand-building ROP/LOP/SOP networks with raw scripts.

30 may 2026
houdini-automation
Desarrolladores de software

Pipeline skill - run file-based Houdini Python automation, manage hip files, set timeline ranges, and build small node chains from structured specs. Use when orchestrating repeatable Houdini tasks. Not for inspecting a scene only.

30 may 2026
houdini-hda
Desarrolladores de software

HDA skill - install, inspect, create, cook, and save Houdini Digital Assets with typed parameters. Use when loading .hda/.otl assets or executing an HDA node as part of automation. Not for generic node edits.

30 may 2026
Mostrando 8 de 21 skills recopiladas.
vx-project
Desarrolladores de software

Project management guide for vx. Use when setting up a new project, configuring vx.toml, or managing project-level tool versions and scripts.

2 jun 2026
vx-usage
Desarrolladores de software

Teaches AI agents how to use vx, the universal dev tool manager. Use when the project has vx.toml or .vx/, or when the user mentions vx, tool version management, Git/GitHub operations, or cross-platform setup. vx auto-manages Node.js, Python, Go, Rust, and…

2 jun 2026
vx-agent-workflow
Desarrolladores de software

Token-efficient command execution patterns for AI agents using vx. Use when running builds, tests, linting, GitHub operations, or any command that produces verbose output. Teaches agents to filter output cross-platform using vx-managed tools (vx rg, vx jq)…

27 may 2026
vx-best-practices
Desarrolladores de software

Best practices for using vx effectively. Use when following recommended patterns for tool management, project setup, and team workflows with vx.

26 may 2026
vx-commands
Desarrolladores de software

Complete vx CLI command reference. Use when looking up specific vx command syntax, flags, output formats, or token-efficient forwarding. vx-native commands support --json, --toon, --compact, and --output-format; forwarded tools keep native output unless…

26 may 2026
vx-troubleshooting
Desarrolladores de software

Troubleshooting guide for vx issues. Use when encountering installation failures, version conflicts, PATH issues, or other vx problems.

26 may 2026
vx-usage
Desarrolladores de software

Teaches AI agents how to use vx, the universal dev tool manager. Use when the project has vx.toml or .vx/, or when the user mentions vx, tool version management, Git/GitHub operations, or cross-platform setup. vx auto-manages Node.js, Python, Go, Rust, and…

26 may 2026
vx-best-practices
Desarrolladores de software

Best practices for using vx effectively. Use when following recommended patterns for tool management, project setup, and team workflows with vx.

24 may 2026
Mostrando 8 de 20 skills recopiladas.
dcc-mcp-core
Desarrolladores de software

Foundation library for the DCC Model Context Protocol (MCP) ecosystem. Provides Rust-powered action management, skills system, IPC transport, MCP Streamable HTTP server (2025-03-26 spec, with 2025-06-18 and 2025-11-25 awareness), sandbox security, shared…

30 may 2026
dcc-cli-gateway
Desarrolladores de software

Control live DCC hosts (Maya, Blender, Houdini, Photoshop, 3ds Max, and custom studio tools) through the dcc-mcp-cli command line. For ClawHub, OpenClaw, Cursor, Claude, and shell-capable agent hosts: verify gateway health, inventory registered DCC instances,…

30 may 2026
dcc-mcp-creator
Desarrolladores de software

Infrastructure skill - guide developers and agents through creating or modernizing a full DCC-MCP adapter for Nuke, Blender, 3ds Max, Unreal, ZBrush, Houdini, Maya, and custom studio tools. Use when building server, dispatcher, gateway, packaging, and runtime…

30 may 2026
dcc-mcp-skills-creator
Desarrolladores de software

Infrastructure skill - create, validate, scaffold, and review DCC-MCP skills for the dcc-mcp-core ecosystem. Use when authoring SKILL.md, tools.yaml, scripts, groups, prompts, or skill taxonomy. Not for creating a full DCC-MCP adapter repository - use…

30 may 2026
qt-ui-inspector
Desarrolladores de software

Infrastructure skill — DCC-agnostic Qt UI introspection: list top-level windows, find widgets by name/class, describe widget properties, walk the widget tree, and poll for availability. Works in any DCC with a Qt binding (Maya, Blender, Houdini, Unreal,…

27 may 2026
app-ui
Desarrolladores de software

Infrastructure skill - application UI observation and scoped action tools for DCC-adjacent workflows. Use app_ui__snapshot, app_ui__find, app_ui__act, and app_ui__wait_for when a host UI state is not exposed through native DCC APIs. Prefer DCC-native skills…

24 may 2026
media
Administradores de redes y sistemas informáticos

Infrastructure skill - DCC-agnostic media probing, transcoding, thumbnails, frame extraction, and image-sequence-to-MP4 conversion through vx-managed FFmpeg. Use when agents need to inspect or share render/playblast outputs. Not for arbitrary shell or vx…

23 may 2026
dcc-diagnostics
Desarrolladores de software

Infrastructure skill — DCC-agnostic observability primitives: generate error reports, capture screenshots, query audit logs, inspect tool performance metrics, and monitor process health. Works in any DCC environment (Maya, Blender, Houdini, Unreal, etc.) or…

23 may 2026
Mostrando 8 de 18 skills recopiladas.
3dsmax-transform
Desarrolladores de software

Domain skill - move nodes and set positions in the current Autodesk 3ds Max scene. Use when the user asks to place, move, offset, translate, or position objects. Not for creating new geometry.

29 may 2026
3dsmax-viewport
Desarrolladores de software

Domain skill - capture visual evidence from the current Autodesk 3ds Max viewport. Use when the user asks for a screenshot, visual proof, or a README image of the current scene. Not for rendering final frames.

29 may 2026
3dsmax-modeling
Desarrolladores de software

Domain skill - create basic 3ds Max primitive geometry on the main thread. Use when adding boxes, spheres, cylinders, or planes. Not for mesh editing, import/export, or material assignment.

29 may 2026
dcc-mcp-3dsmax-setup
Desarrolladores de software

Set up dcc-mcp-3dsmax for an agent or operator: install 3ds Max Python dependencies with 3dsmaxpy, generate MCP host configuration, guide the user through starting the runtime inside 3ds Max, and run a first live-tool smoke prompt.

29 may 2026
3dsmax-scripting
Desarrolladores de software

Domain skill - run explicit 3ds Max scripting checks and inspect host-side developer surfaces. Use for debugging automation, resolving nodes, and inspecting runtime symbols when typed tools are not enough.

26 may 2026
3dsmax-camera-lighting
Desarrolladores de software

Domain skill - create, inspect, and adjust 3ds Max cameras, lights, and simple review lighting rigs.

26 may 2026
3dsmax-display
Desarrolladores de software

Domain skill - manage 3ds Max display layers, node display state, and user-defined custom properties.

26 may 2026
3dsmax-validation
Analistas de garantía de calidad de software y probadores

Domain skill - run generic 3ds Max scene and asset-readiness validation checks before export, render, or handoff.

26 may 2026
Mostrando 8 de 16 skills recopiladas.
agent-code-assistant
Desarrolladores de software

An autonomous code-assistant agent that can review code, answer technical questions, generate tests, and suggest refactors — powered by AgentVerse skills and an empathetic developer soul. Exposes MCP tools and is A2A (Agent-to-Agent) compatible.

29 mar 2026
agentverse-cli
Desarrolladores de software

Publish, discover, and manage AI skills, agents, workflows, souls and prompts from the AgentVerse marketplace. Use when working with the agentverse CLI to search/publish artifacts, authenticate, or manage AI agent ecosystem components.

29 mar 2026
api-smoke-tester
Analistas de garantía de calidad de software y probadores

Runs a suite of smoke tests against any REST API and reports status, latency, and failure details.

29 mar 2026
code-reviewer
Analistas de garantía de calidad de software y probadores

Reviews a pull request or diff and produces structured feedback on correctness, security, performance, and style.

29 mar 2026
docker-compose-manager
Administradores de redes y sistemas informáticos

Manage multi-container Docker environments using docker compose. Start, stop, inspect, and health-check services defined in a compose file — ideal for local dev, CI service orchestration, and integration test setup.

29 mar 2026
gh-pr-reviewer
Analistas de garantía de calidad de software y probadores

Fetch GitHub Pull Request diffs, metadata, and CI status using the gh CLI. Summarise changes, check review status, and post structured review comments.

29 mar 2026
jq-processor
Desarrolladores de software

Transform, filter, and reshape JSON data using jq — the lightweight command-line JSON processor. Ideal for extracting fields from API responses, transforming CI artifact payloads, and scripting data pipelines.

29 mar 2026
prompt-chain-of-thought
Desarrolladores de software

A battle-tested chain-of-thought prompt template that guides LLMs through multi-step reasoning. Supports zero-shot CoT, few-shot CoT, and Tree-of-Thought variants. Reuses the OpenAI prompt engineering and Anthropic prompt library standards.

29 mar 2026
Mostrando 8 de 12 skills recopiladas.
qt-to-auroraview-migration
Desarrolladores de software

Convert an existing Qt/PySide/PyQt desktop project (QWebEngineView-based UI, QMainWindow browsers, Qt DCC tools) into an AuroraView project so it ships a lighter, Rust-powered WebView and gets full MCP automation for free. Use this skill whenever the user…

17 abr 2026
e2e-self-iteration
Analistas de garantía de calidad de software y probadores

Integrates ProofShot visual proof recording with the self-improvement workflow. Use when: (1) E2E tests fail or detect visual regressions, (2) Agent needs to verify UI changes it made, (3) Running self-iteration loops (build → test → fix → retest), (4)…

6 abr 2026
self-improvement
Desarrolladores de software

Captures learnings, errors, and corrections to enable continuous improvement. Use when: (1) A command or operation fails unexpectedly, (2) User corrects Claude ('No, that's wrong...', 'Actually...'), (3) User requests a capability that doesn't exist, (4) An…

12 mar 2026
rust-best-practices
Desarrolladores de software

Guide for writing idiomatic Rust code based on Apollo GraphQL's best practices handbook. Use this skill when: (1) writing new Rust code or functions, (2) reviewing or refactoring existing Rust code, (3) deciding between borrowing vs cloning or ownership…

1 mar 2026
vx-usage
Desarrolladores de software

This skill teaches AI coding agents how to use vx - the universal development tool manager. Use this skill whenever the user's project uses vx (has vx.toml or .vx/ directory), or when the user mentions vx, tool version management, or cross-platform…

1 mar 2026
webapp-testing
Analistas de garantía de calidad de software y probadores

Toolkit for interacting with and testing local web applications using Playwright. Supports verifying frontend functionality, debugging UI behavior, capturing browser screenshots, and viewing browser logs.

1 mar 2026
architecture-diagnosis
Analistas de sistemas informáticos

This skill produces an actionable architecture diagnosis report for a codebase. It guides the AI to scan the repository, map subsystem boundaries, identify design flaws with concrete evidence (files/functions), assess risks, and propose a phased refactor…

1 mar 2026
gallery-mcp-tester
Analistas de garantía de calidad de software y probadores

通过 MCP 工具测试 AuroraView Python API,发现设计缺陷和代码味道。 迭代式测试:启动服务 → 调用工具 → 发现问题 → 修复 → 重新测试。

1 mar 2026
Mostrando 8 de 11 skills recopiladas.
Mostrando 12 de 20 repositorios