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loonghao
Profil créateur GitHub

loonghao

Vue par dépôt de 177 skills collectés dans 20 dépôts GitHub.

skills collectés
177
dépôts
20
mis à jour
5 sept. 2026
carte des dépôts

Où se trouvent les skills

Principaux dépôts par nombre de skills collectés, avec leur part dans ce catalogue créateur et leur couverture métier.

#01
dcc-mcp-blender
27 skills · 26 mai 2026
Développeurs de logicielsArtistes en effets spéciaux et animateursOpérateurs de caméra, télévision, vidéo et cinémaTechniciens en éclairage
4 catégories métier · 100 % classifié
15 %part
#02
dcc-mcp-maya
25 skills · 26 mai 2026
Développeurs de logicielsAdministrateurs de réseaux et de systèmes informatiquesAnalystes en assurance qualité des logiciels et testeursArtistes en effets spéciaux et animateurs
4 catégories métier · 100 % classifié
14 %part
#03
dcc-mcp-houdini
21 skills · 30 mai 2026
Développeurs de logiciels
1 catégories métier · 100 % classifié
12 %part
#04
vx
20 skills · 2 juin 2026
Développeurs de logicielsDéveloppeurs webAnalystes des systèmes informatiquesAutres occupations informatiques
4 catégories métier · 100 % classifié
11 %part
#05
dcc-mcp-core
18 skills · 30 mai 2026
Développeurs de logicielsAdministrateurs de réseaux et de systèmes informatiques
2 catégories métier · 100 % classifié
10 %part
#06
dcc-mcp-3dsmax
16 skills · 29 mai 2026
Développeurs de logicielsAnalystes en assurance qualité des logiciels et testeurs
2 catégories métier · 100 % classifié
9 %part
#07
agentverse
12 skills · 29 mars 2026
Développeurs de logicielsAnalystes en assurance qualité des logiciels et testeursAdministrateurs de réseaux et de systèmes informatiquesConseillers en santé mentale
4 catégories métier · 100 % classifié
6,8 %part
#08
auroraview
11 skills · 17 avr. 2026
Développeurs de logicielsAnalystes en assurance qualité des logiciels et testeursAnalystes des systèmes informatiques
3 catégories métier · 100 % classifié
6,2 %part
Les 8 principaux dépôts sont affichés ici ; la liste complète continue ci-dessous.
explorateur de dépôts

Dépôts et skills représentatifs

Affichage de 8 skills collectés sur 27.
maya-node-graph
Développeurs de logiciels

Scene stage — create nodes, connect / disconnect attributes, query construction history, and inspect DG / DAG topology. Use whenever you reason about how nodes drive each other or construction history. Not for attribute *value* edits (use maya-attributes),…

26 mai 2026
maya-render
Développeurs de logiciels

Pipeline stage — render globals and viewport capture: configure render settings, query them, capture playblasts. Use for producing final or preview imagery. Not for modeling (maya-mesh-ops), animation editing (maya-animation), generic file import/export…

26 mai 2026
maya-rigging
Développeurs de logiciels

Authoring stage — character / prop rigging: joints, IK, skin clusters, deformers, blend shapes, control curves, skin weights, constraints, and optional rig framework detection. Use when constructing rigs. Not for keyframe animation (maya-animation), pose…

26 mai 2026
maya-scene
Développeurs de logiciels

Scene stage — scene file lifecycle and DAG navigation. Use for new / open / save scenes, hierarchy queries, selection management, and top-level organisation. Not for mesh editing or interchange (FBX/OBJ): use maya-mesh-ops or maya-geometry instead.

26 mai 2026
maya-scripting
Développeurs de logiciels

Bootstrap stage — escape hatch for Maya work that has no packaged skill yet. Agents should prefer search_skills / dcc_capability_manifest → load_skill → typed tools (inputSchema + annotations) from domain skills; use execute_python or execute_mel only when no…

26 mai 2026
maya-animation
Développeurs de logiciels

Authoring stage — keyframes, timeline, animation curves, constraint baking, and curve I/O. Use whenever you create or edit time-based motion. Not for rigging setup (maya-rigging), pose library (maya-pose-library), or render output (maya-render).

24 mai 2026
maya-attributes
Développeurs de logiciels

Scene stage — read, write, lock, and create attributes on any Maya node. Use whenever you need to query or set an attribute value with a typed, validated tool instead of dropping into execute_python. Not for connecting attributes (use maya-node-graph) or…

24 mai 2026
maya-display
Développeurs de logiciels

Scene stage — Maya display layers and viewport visibility management. Use for organising what artists / agents see in the viewport (display layers, show/hide). Not for render layers or final imagery — use maya-render or a future maya-render-layers skill for…

24 mai 2026
Affichage de 8 skills collectés sur 25.
houdini-pipeline
Développeurs de logiciels

Pipeline skill — generic, adapter-owned project and shot/package automation: set/query the project root, tag and read portable asset metadata, validate a scene for missing files / bad output dirs / dirty state / cook errors, collect file dependencies into a…

30 mai 2026
houdini-camera-light
Développeurs de logiciels

Authoring skill — create and edit cameras and lights, frame the Scene Viewer, and report active camera/view state through typed tools. Pair with houdini-render for viewport capture and ROP render execution.

30 mai 2026
houdini-render
Développeurs de logiciels

Pipeline skill — viewport capture/flipbook plus ROP render settings and render execution through typed, runtime-aware tools. Exports report written_files, elapsed time, and warnings without hanging the host. Pair with houdini-camera-light to set up cameras…

30 mai 2026
houdini-lookdev
Développeurs de logiciels

Authoring skill — lookdev and shader-network operations: inspect materials, libraries, shader nodes and assignments; get/set shader parameters with type-aware validation; inspect and rewire shader connections; reset assignments; and manage adapter-owned…

30 mai 2026
houdini-animation
Développeurs de logiciels

Pipeline skill — typed timeline, keyframe, channel, and cache-baking tools. Query/set time, FPS and ranges; set/get/delete/list keyframes; inspect channels and expressions; export/import channel JSON; bake channels and trigger bounded simulation/cache…

30 mai 2026
houdini-interchange
Développeurs de logiciels

Interchange skill — load-on-demand import/export of Houdini geometry and scenes through production formats (native bgeo/geo, OBJ, Alembic, FBX, USD) plus filesystem probing. Use these typed tools instead of hand-building ROP/LOP/SOP networks with raw scripts.

30 mai 2026
houdini-automation
Développeurs de logiciels

Pipeline skill - run file-based Houdini Python automation, manage hip files, set timeline ranges, and build small node chains from structured specs. Use when orchestrating repeatable Houdini tasks. Not for inspecting a scene only.

30 mai 2026
houdini-hda
Développeurs de logiciels

HDA skill - install, inspect, create, cook, and save Houdini Digital Assets with typed parameters. Use when loading .hda/.otl assets or executing an HDA node as part of automation. Not for generic node edits.

30 mai 2026
Affichage de 8 skills collectés sur 21.
vx-project
Développeurs de logiciels

Project management guide for vx. Use when setting up a new project, configuring vx.toml, or managing project-level tool versions and scripts.

2 juin 2026
vx-usage
Développeurs de logiciels

Teaches AI agents how to use vx, the universal dev tool manager. Use when the project has vx.toml or .vx/, or when the user mentions vx, tool version management, Git/GitHub operations, or cross-platform setup. vx auto-manages Node.js, Python, Go, Rust, and…

2 juin 2026
vx-agent-workflow
Développeurs de logiciels

Token-efficient command execution patterns for AI agents using vx. Use when running builds, tests, linting, GitHub operations, or any command that produces verbose output. Teaches agents to filter output cross-platform using vx-managed tools (vx rg, vx jq)…

27 mai 2026
vx-best-practices
Développeurs de logiciels

Best practices for using vx effectively. Use when following recommended patterns for tool management, project setup, and team workflows with vx.

26 mai 2026
vx-commands
Développeurs de logiciels

Complete vx CLI command reference. Use when looking up specific vx command syntax, flags, output formats, or token-efficient forwarding. vx-native commands support --json, --toon, --compact, and --output-format; forwarded tools keep native output unless…

26 mai 2026
vx-troubleshooting
Développeurs de logiciels

Troubleshooting guide for vx issues. Use when encountering installation failures, version conflicts, PATH issues, or other vx problems.

26 mai 2026
vx-usage
Développeurs de logiciels

Teaches AI agents how to use vx, the universal dev tool manager. Use when the project has vx.toml or .vx/, or when the user mentions vx, tool version management, Git/GitHub operations, or cross-platform setup. vx auto-manages Node.js, Python, Go, Rust, and…

26 mai 2026
vx-best-practices
Développeurs de logiciels

Best practices for using vx effectively. Use when following recommended patterns for tool management, project setup, and team workflows with vx.

24 mai 2026
Affichage de 8 skills collectés sur 20.
dcc-mcp-core
Développeurs de logiciels

Foundation library for the DCC Model Context Protocol (MCP) ecosystem. Provides Rust-powered action management, skills system, IPC transport, MCP Streamable HTTP server (2025-03-26 spec, with 2025-06-18 and 2025-11-25 awareness), sandbox security, shared…

30 mai 2026
dcc-cli-gateway
Développeurs de logiciels

Control live DCC hosts (Maya, Blender, Houdini, Photoshop, 3ds Max, and custom studio tools) through the dcc-mcp-cli command line. For ClawHub, OpenClaw, Cursor, Claude, and shell-capable agent hosts: verify gateway health, inventory registered DCC instances,…

30 mai 2026
dcc-mcp-creator
Développeurs de logiciels

Infrastructure skill - guide developers and agents through creating or modernizing a full DCC-MCP adapter for Nuke, Blender, 3ds Max, Unreal, ZBrush, Houdini, Maya, and custom studio tools. Use when building server, dispatcher, gateway, packaging, and runtime…

30 mai 2026
dcc-mcp-skills-creator
Développeurs de logiciels

Infrastructure skill - create, validate, scaffold, and review DCC-MCP skills for the dcc-mcp-core ecosystem. Use when authoring SKILL.md, tools.yaml, scripts, groups, prompts, or skill taxonomy. Not for creating a full DCC-MCP adapter repository - use…

30 mai 2026
qt-ui-inspector
Développeurs de logiciels

Infrastructure skill — DCC-agnostic Qt UI introspection: list top-level windows, find widgets by name/class, describe widget properties, walk the widget tree, and poll for availability. Works in any DCC with a Qt binding (Maya, Blender, Houdini, Unreal,…

27 mai 2026
app-ui
Développeurs de logiciels

Infrastructure skill - application UI observation and scoped action tools for DCC-adjacent workflows. Use app_ui__snapshot, app_ui__find, app_ui__act, and app_ui__wait_for when a host UI state is not exposed through native DCC APIs. Prefer DCC-native skills…

24 mai 2026
media
Administrateurs de réseaux et de systèmes informatiques

Infrastructure skill - DCC-agnostic media probing, transcoding, thumbnails, frame extraction, and image-sequence-to-MP4 conversion through vx-managed FFmpeg. Use when agents need to inspect or share render/playblast outputs. Not for arbitrary shell or vx…

23 mai 2026
dcc-diagnostics
Développeurs de logiciels

Infrastructure skill — DCC-agnostic observability primitives: generate error reports, capture screenshots, query audit logs, inspect tool performance metrics, and monitor process health. Works in any DCC environment (Maya, Blender, Houdini, Unreal, etc.) or…

23 mai 2026
Affichage de 8 skills collectés sur 18.
3dsmax-transform
Développeurs de logiciels

Domain skill - move nodes and set positions in the current Autodesk 3ds Max scene. Use when the user asks to place, move, offset, translate, or position objects. Not for creating new geometry.

29 mai 2026
3dsmax-viewport
Développeurs de logiciels

Domain skill - capture visual evidence from the current Autodesk 3ds Max viewport. Use when the user asks for a screenshot, visual proof, or a README image of the current scene. Not for rendering final frames.

29 mai 2026
3dsmax-modeling
Développeurs de logiciels

Domain skill - create basic 3ds Max primitive geometry on the main thread. Use when adding boxes, spheres, cylinders, or planes. Not for mesh editing, import/export, or material assignment.

29 mai 2026
dcc-mcp-3dsmax-setup
Développeurs de logiciels

Set up dcc-mcp-3dsmax for an agent or operator: install 3ds Max Python dependencies with 3dsmaxpy, generate MCP host configuration, guide the user through starting the runtime inside 3ds Max, and run a first live-tool smoke prompt.

29 mai 2026
3dsmax-scripting
Développeurs de logiciels

Domain skill - run explicit 3ds Max scripting checks and inspect host-side developer surfaces. Use for debugging automation, resolving nodes, and inspecting runtime symbols when typed tools are not enough.

26 mai 2026
3dsmax-camera-lighting
Développeurs de logiciels

Domain skill - create, inspect, and adjust 3ds Max cameras, lights, and simple review lighting rigs.

26 mai 2026
3dsmax-display
Développeurs de logiciels

Domain skill - manage 3ds Max display layers, node display state, and user-defined custom properties.

26 mai 2026
3dsmax-validation
Analystes en assurance qualité des logiciels et testeurs

Domain skill - run generic 3ds Max scene and asset-readiness validation checks before export, render, or handoff.

26 mai 2026
Affichage de 8 skills collectés sur 16.
agent-code-assistant
Développeurs de logiciels

An autonomous code-assistant agent that can review code, answer technical questions, generate tests, and suggest refactors — powered by AgentVerse skills and an empathetic developer soul. Exposes MCP tools and is A2A (Agent-to-Agent) compatible.

29 mars 2026
agentverse-cli
Développeurs de logiciels

Publish, discover, and manage AI skills, agents, workflows, souls and prompts from the AgentVerse marketplace. Use when working with the agentverse CLI to search/publish artifacts, authenticate, or manage AI agent ecosystem components.

29 mars 2026
api-smoke-tester
Analystes en assurance qualité des logiciels et testeurs

Runs a suite of smoke tests against any REST API and reports status, latency, and failure details.

29 mars 2026
code-reviewer
Analystes en assurance qualité des logiciels et testeurs

Reviews a pull request or diff and produces structured feedback on correctness, security, performance, and style.

29 mars 2026
docker-compose-manager
Administrateurs de réseaux et de systèmes informatiques

Manage multi-container Docker environments using docker compose. Start, stop, inspect, and health-check services defined in a compose file — ideal for local dev, CI service orchestration, and integration test setup.

29 mars 2026
gh-pr-reviewer
Analystes en assurance qualité des logiciels et testeurs

Fetch GitHub Pull Request diffs, metadata, and CI status using the gh CLI. Summarise changes, check review status, and post structured review comments.

29 mars 2026
jq-processor
Développeurs de logiciels

Transform, filter, and reshape JSON data using jq — the lightweight command-line JSON processor. Ideal for extracting fields from API responses, transforming CI artifact payloads, and scripting data pipelines.

29 mars 2026
prompt-chain-of-thought
Développeurs de logiciels

A battle-tested chain-of-thought prompt template that guides LLMs through multi-step reasoning. Supports zero-shot CoT, few-shot CoT, and Tree-of-Thought variants. Reuses the OpenAI prompt engineering and Anthropic prompt library standards.

29 mars 2026
Affichage de 8 skills collectés sur 12.
qt-to-auroraview-migration
Développeurs de logiciels

Convert an existing Qt/PySide/PyQt desktop project (QWebEngineView-based UI, QMainWindow browsers, Qt DCC tools) into an AuroraView project so it ships a lighter, Rust-powered WebView and gets full MCP automation for free. Use this skill whenever the user…

17 avr. 2026
e2e-self-iteration
Analystes en assurance qualité des logiciels et testeurs

Integrates ProofShot visual proof recording with the self-improvement workflow. Use when: (1) E2E tests fail or detect visual regressions, (2) Agent needs to verify UI changes it made, (3) Running self-iteration loops (build → test → fix → retest), (4)…

6 avr. 2026
self-improvement
Développeurs de logiciels

Captures learnings, errors, and corrections to enable continuous improvement. Use when: (1) A command or operation fails unexpectedly, (2) User corrects Claude ('No, that's wrong...', 'Actually...'), (3) User requests a capability that doesn't exist, (4) An…

12 mars 2026
rust-best-practices
Développeurs de logiciels

Guide for writing idiomatic Rust code based on Apollo GraphQL's best practices handbook. Use this skill when: (1) writing new Rust code or functions, (2) reviewing or refactoring existing Rust code, (3) deciding between borrowing vs cloning or ownership…

1 mars 2026
vx-usage
Développeurs de logiciels

This skill teaches AI coding agents how to use vx - the universal development tool manager. Use this skill whenever the user's project uses vx (has vx.toml or .vx/ directory), or when the user mentions vx, tool version management, or cross-platform…

1 mars 2026
webapp-testing
Analystes en assurance qualité des logiciels et testeurs

Toolkit for interacting with and testing local web applications using Playwright. Supports verifying frontend functionality, debugging UI behavior, capturing browser screenshots, and viewing browser logs.

1 mars 2026
architecture-diagnosis
Analystes des systèmes informatiques

This skill produces an actionable architecture diagnosis report for a codebase. It guides the AI to scan the repository, map subsystem boundaries, identify design flaws with concrete evidence (files/functions), assess risks, and propose a phased refactor…

1 mars 2026
gallery-mcp-tester
Analystes en assurance qualité des logiciels et testeurs

通过 MCP 工具测试 AuroraView Python API,发现设计缺陷和代码味道。 迭代式测试:启动服务 → 调用工具 → 发现问题 → 修复 → 重新测试。

1 mars 2026
Affichage de 8 skills collectés sur 11.
12 dépôts affichés sur 20