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GitHub 创作者资料

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按仓库查看 7 个 GitHub 仓库中的 85 个已收集 skills。

已收集 skills
85
仓库
7
更新
2026年10月28日
仓库浏览

仓库与代表性 skills

audit-decisions
未分类

Audit the decisions an implementing agent made, not its diff — a pure audit that traces the session's history into a decisions ledger, changes no code, and never blocks an unsupervised run. Working code still embeds architecture the user never chose; surface…

2026年10月28日
explore-unknowns
未分类

Guide the user through a quadrant walk that maps the unknowns of a task — open by listing the known knowns, then work through known unknowns, unknown knowns, and unknown unknowns one stage at a time, ending with a complete four-quadrant map in the user's…

2026年10月28日
implement-spec
未分类

Implement an existing spec through committed passes. Use for long or multi-pass specs that need maintenance checkpoints to periodically clean code, handoffs, priorities, and plan bloat before drift accumulates.

2026年10月28日
write-spec
未分类

Break large features into independently verifiable, human-reviewable slices under a feature directory in specs/. Use for risky or multi-step feature work that needs upfront questioning, API seams, browser-playable checkpoints, HTML visualizations, screenshot…

2026年10月28日
audit-agents
未分类

Audit or rewrite AGENTS.md so it holds only lasting principles. Run it only when the user asks for it by name; never invoke it on your own.

2026年10月21日
code-review
未分类

Review changed code for naming, stale references, unnecessary complexity, and comment quality. Use after completing implementation work, before committing, or when the user asks to review or audit code.

2026年10月21日
write-tests
未分类

Write tests that pin real behavior instead of implementation details, config values, or lucky samples. Use when adding tests for new behavior, writing a regression test, fixing a brittle or flaky test, reviewing a test diff, or when a test breaks after a…

2026年10月21日
codex
未分类

Use the local Codex CLI as an independent second agent. Two branches — (1) proactively run `codex review` for a second opinion after completing a substantive change, before presenting it as done or committing; (2) delegate a well-defined implementation task…

2026年10月20日
已展示 8 / 31 个已收集 Skill。
code-review
未分类

Review changed code for naming, stale references, unnecessary complexity, and comment quality. Use after completing implementation work, before committing, or when the user asks to review or audit code. Enforces at review time the authoring rules of…

2026年10月21日
write-tests
未分类

How to write and iterate on tests in this repo — one test at a time (tracer bullets), fast cargo first, scale 1v1 before armies, control variables, measure mechanisms not noise. Use when adding sim behavior, fixing a red or brittle test, reviewing a test…

2026年10月21日
renderer
未分类

Architecture rules for GPU rendering with TypeGPU/WebGPU. Use when adding or changing render passes, shaders, frame orchestration, GPU resources, culling, terrain, shadows, or visual performance work.

2026年10月20日
compare-screenshots
未分类

Compare screenshots against the intended design, distinguishing approved references from historical baselines. Use for iterative implementation matching, before/after visual review, objective image telemetry, or checking a lone capture for flat, empty, or…

2026年10月14日
screenshot-critique
未分类

Use the unprimed sub agent as a second set of eyes before accepting visual work — MANDATORY before declaring any user-reported visual bug fixed or claiming a visual change verified; primed eyes pass defects fresh eyes catch.

2026年10月14日
implement-spec
未分类

Implement an existing spec through committed passes. Use for long or multi-pass specs that need maintenance checkpoints to periodically clean code, handoffs, priorities, and plan bloat before drift accumulates.

2026年9月26日
write-spec
未分类

Break large features into independently verifiable, human-reviewable slices under a feature directory in specs/. Use for risky or multi-step feature work that needs upfront questioning, API seams, browser-playable checkpoints, HTML visualizations, screenshot…

2026年9月26日
math
未分类

Use when writing or reviewing geometry, simulation, collision, navigation, culling, procedural generation, transforms, or other performance-sensitive algorithms with the npm `math` package, or when the user invokes /math. Not for routine arithmetic or…

2026年9月26日
已展示 8 / 23 个已收集 Skill。
codex
未分类

Use the local Codex CLI as an independent second agent. Two branches — (1) proactively run `codex review` for a second opinion after completing a substantive change, before presenting it as done or committing; (2) delegate a well-defined implementation task…

2026年10月12日
compare-screenshots
未分类

Compare screenshots against the intended design, distinguishing approved references from historical baselines. Use for iterative implementation matching, before/after visual review, objective image telemetry, or checking a lone capture for flat, empty, or…

2026年10月12日
explore-unknowns
未分类

Guide the user through a quadrant walk that maps the unknowns of a task — open by listing the known knowns, then work through known unknowns, unknown knowns, and unknown unknowns one stage at a time, ending with a complete four-quadrant map in the user's…

2026年10月12日
implement-spec
未分类

Implement an existing spec through committed passes. Use for long or multi-pass specs that need maintenance checkpoints to periodically clean code, handoffs, priorities, and plan bloat before drift accumulates.

2026年10月12日
screenshot-critique
未分类

Use the unprimed sub agent as a second set of eyes before accepting visual work — MANDATORY before declaring any user-reported visual bug fixed or claiming a visual change verified; primed eyes pass defects fresh eyes catch.

2026年10月12日
write-spec
未分类

Break large features into independently verifiable, human-reviewable slices under a feature directory in specs/. Use for risky or multi-step feature work that needs upfront questioning, API seams, browser-playable checkpoints, HTML visualizations, screenshot…

2026年10月12日
write-tests
未分类

Write tests that pin real behavior instead of implementation details, config values, or lucky samples. Use when adding tests for new behavior, writing a regression test, fixing a brittle or flaky test, reviewing a test diff, or when a test breaks after a…

2026年10月12日
audit-choices
未分类

Audit the choices an implementing agent made, not its diff — a pure decision audit that traces the session's history into a choices ledger, changes no code, and never blocks an unsupervised run. Working code still embeds architecture the user never chose;…

2026年9月6日
已展示 8 / 11 个已收集 Skill。
renderer
未分类

Architecture rules for GPU rendering with TypeGPU/WebGPU. Use when adding or changing render passes, shaders, frame orchestration, GPU resources, culling, terrain, shadows, or visual performance work.

2026年10月28日
implement-spec
未分类

Implement an existing spec through committed passes. Use for long or multi-pass specs that need maintenance checkpoints to periodically clean code, handoffs, priorities, and plan bloat before drift accumulates.

2026年10月28日
write-spec
未分类

Break large features into independently verifiable, human-reviewable slices under a feature directory in specs/. Use for risky or multi-step feature work that needs upfront questioning, API seams, browser-playable checkpoints, HTML visualizations, screenshot…

2026年10月28日
ratchet-files
未分类

Ratchet source file size so every file stays small enough for an agent to read whole: find every file over a token budget, split oversized files by concept, and set up the pre-commit ratchet that stops them from growing. Use when a commit is blocked because a…

2026年10月19日
codex
未分类

Use the local Codex CLI as an independent second agent. Two branches — (1) proactively run `codex review` for a second opinion after completing a substantive change, before presenting it as done or committing; (2) delegate a well-defined implementation task…

2026年10月15日
xiaohei-illustrations
未分类

Generate Ian-style Xiaohei illustrations for articles, posts, blogs, Notion documents, workflows, methods, processes, structures, states, metaphors, and opinions. Use when the user asks for weird, hand-drawn, Xiaohei, article, editorial, body illustrations,…

2026年10月14日
cinematic-shot
未分类

Shoot software UI like a film. A sequence of hero shots, each a steep, oblique, extreme close-up of the interface floating in black, with a razor-thin focal plane, a slow motivated camera drift, and UI that acts on its own, hard-cut on the action, ending on…

2026年10月14日
isometric-motion
未分类

Build animations and interactive elements (explainers, figures, hero visuals, step-through walkthroughs) in the crafted isometric "Anatomy" style, with many small precise solid parts, four-tone shading, correct painter's order, a framed card with title, hint…

2026年10月14日
已展示 8 / 10 个已收集 Skill。
write-skills
未分类

Create or revise agent skills. Use when adding a new skill file, renaming a skill, simplifying an existing skill, improving trigger descriptions, or deciding what belongs in a skill versus references, scripts, assets, or ordinary docs.

2026年10月2日
audit-agents
未分类

Audit or rewrite AGENTS.md so it holds only lasting principles. Run it only when the user asks for it by name; never invoke it on your own.

2026年10月2日
write-eval
未分类

Write a live eval for new or changed runner/agent behavior using red/green TDD plus a falsification check that proves the eval fails when the behavior is broken. Use whenever you add or modify behavior that should be covered by an eval, when asked to "write…

2026年10月2日
refactor-clean
未分类

Refactor cleanly instead of layering sediment. Use for rename requests, stale or misleading names, changed scope, or when a change reveals duplicated concepts, local adapters, obsolete owners, redundant inputs or guards, compatibility wrappers, parallel…

2026年10月1日
codex
其他计算机职业

Use the local Codex CLI as an independent second agent. Two branches — (1) proactively run `codex review` for a second opinion after completing a substantive change, before presenting it as done or committing; (2) delegate a well-defined implementation task…

2026年7月17日
debug-memory
软件质量保证分析师与测试员

Reproduce observational-memory bugs (reflection, recall, observer, freshness, eviction) by dumping the live `~/.duet/memory.db` into a fixture and driving an eval against it. Use whenever the agent's memory misbehaves — wrong observations, bad reflections,…

2026年5月25日
release
软件开发工程师

Increment the package version, commit the release, create a matching version tag, and push main plus the tag. Use when releasing this repo, publishing the package, bumping the version, tagging a release, or when the user asks to "release", "bump ver", "tag",…

2026年5月8日
code-review
软件质量保证分析师与测试员

Review changed code for naming, stale references, unnecessary complexity, and comment quality. Use after completing implementation work, before committing, or when the user asks to review or audit code.

2026年8月1日
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软件工厂工作流集合将探索、规格说明、代码实现和审核这几项技能组合在一起,重点关注各个组件的独立可验证性。