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GitHub クリエイタープロフィール

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5 件の GitHub リポジトリにある 51 件の収集済み skills をリポジトリ単位で表示します。

収集済み skills
51
リポジトリ
5
更新
2026年10月2日
リポジトリエクスプローラー

リポジトリと代表的な skills

handoff-spec
未分類

Hand a spec that is mid-implementation to another machine or another agent.

2026年10月2日
explore-unknowns
未分類

Guide the user through a quadrant walk that maps the unknowns of a task — open by listing the known knowns, then work through known unknowns, unknown knowns, and unknown unknowns one stage at a time, ending with a complete four-quadrant map in the user's…

2026年10月2日
audit-performance
未分類

Audit and prioritize performance work through bounded-work and forward-progress checks. Use when asked to find performance issues, investigate freezes/500s/OOMs, review retries or polling for no-progress loops, rank a performance backlog, or implement the…

2026年10月2日
compare-screenshots
未分類

Compare screenshots against the intended design, distinguishing approved references from historical baselines. Use for iterative implementation matching, before/after visual review, objective image telemetry, or checking a lone capture for flat, empty, or…

2026年10月2日
design-with-images
未分類

Explore UI and visual design with image generation, then iterate the real implementation against the user-selected concept. Use when brainstorming visual directions, offering mockup variants, or implementing an approved generated design; do not stop at the…

2026年10月2日
screenshot-critique
未分類

Use the unprimed sub agent as a second set of eyes before accepting visual work — MANDATORY before declaring any user-reported visual bug fixed or claiming a visual change verified; primed eyes pass defects fresh eyes catch.

2026年10月2日
write-skills
未分類

Create or revise agent skills. Use when adding a new skill file, renaming a skill, simplifying an existing skill, improving trigger descriptions, or deciding what belongs in a skill versus references, scripts, assets, or ordinary docs.

2026年10月2日
write-tests
未分類

Write tests that pin real behavior instead of implementation details, config values, or lucky samples. Use when adding tests for new behavior, writing a regression test, fixing a brittle or flaky test, reviewing a test diff, or when a test breaks after a…

2026年10月2日
収集済み skill 29 件中 8 件を表示しています。
renderer
未分類

Architecture rules for GPU rendering with TypeGPU/WebGPU — games, data visualisation, canvases, any app that draws with the GPU. Use when adding or changing passes, shaders, buffers, textures, pipelines, frame orchestration, GPU resource lifetimes, or checks…

2026年9月29日
implement-spec
未分類

Implement an existing spec through committed passes. Use for long or multi-pass specs that need maintenance checkpoints to periodically clean code, handoffs, priorities, and plan bloat before drift accumulates.

2026年9月26日
write-spec
未分類

Break large features into independently verifiable, human-reviewable slices under a feature directory in specs/. Use for risky or multi-step feature work that needs upfront questioning, API seams, browser-playable checkpoints, HTML visualizations, screenshot…

2026年9月26日
compare-screenshots
ソフトウェア品質保証アナリスト・テスター

Compare screenshots to judge which image is less wrong, not to match a baseline. Use when a UI, game, document, render, chart, or generated asset needs objective visual telemetry, side-by-side inspection, crop/zoom review, or a fresh second opinion before…

2026年8月25日
screenshot-critique
ソフトウェア品質保証アナリスト・テスター

Use the unprimed sub agent as a second set of eyes before accepting visual work — MANDATORY before declaring any user-reported visual bug fixed or claiming a visual change verified; primed eyes pass defects fresh eyes catch.

2026年8月25日
audit-performance
ソフトウェア開発者

Audit and prioritize performance work through bounded-work and forward-progress checks. Use when asked to find performance issues, investigate freezes/500s/OOMs, review retries or polling for no-progress loops, rank a performance backlog, or implement the…

2026年8月15日
refactor-clean
ソフトウェア開発者

Refactor cleanly instead of layering sediment. Use when a change reveals duplicated concepts, local adapters, obsolete owners, compatibility wrappers, parallel abstractions, an over-large module that has accreted many responsibilities, or "just tack this on"…

2026年8月8日
explore-unknowns
ソフトウェア開発者

Guide the user through a quadrant walk that maps the unknowns of a task — open by listing the known knowns, then work through known unknowns, unknown knowns, and unknown unknowns one stage at a time, ending with a complete four-quadrant map in the user's…

2026年7月19日
収集済み skill 9 件中 8 件を表示しています。
code-review
ソフトウェア品質保証アナリスト・テスター

Review changed code for naming, stale references, unnecessary complexity, and comment quality. Use after completing implementation work, before committing, or when the user asks to review or audit code.

2026年8月1日
refactor-clean
ソフトウェア開発者

Refactor cleanly instead of layering sediment. Use when a change reveals duplicated concepts, local adapters, obsolete owners, compatibility wrappers, parallel abstractions, an over-large module that has accreted many responsibilities, or "just tack this on"…

2026年8月1日
compare-screenshots
ウェブ・デジタルインターフェースデザイナー

Compare screenshots to judge which image is less wrong, not to match a baseline. Use when a UI, game, document, render, chart, or generated asset needs objective visual telemetry, side-by-side inspection, crop/zoom review, or a fresh second opinion before…

2026年7月17日
screenshot-critique
ウェブ・デジタルインターフェースデザイナー

Use the unprimed sub agent as a second set of eyes before accepting visual work — MANDATORY before declaring any user-reported visual bug fixed or claiming a visual change verified; primed eyes pass defects fresh eyes catch.

2026年7月17日
write-eval
ソフトウェア品質保証アナリスト・テスター

Write a live eval for new or changed runner/agent behavior using red/green TDD plus a falsification check that proves the eval fails when the behavior is broken. Use whenever you add or modify behavior that should be covered by an eval, when asked to "write…

2026年7月8日
debug-memory
ソフトウェア品質保証アナリスト・テスター

Reproduce observational-memory bugs (reflection, recall, observer, freshness, eviction) by dumping the live `~/.duet/memory.db` into a fixture and driving an eval against it. Use whenever the agent's memory misbehaves — wrong observations, bad reflections,…

2026年5月25日
release
ソフトウェア開発者

Increment the package version, commit the release, create a matching version tag, and push main plus the tag. Use when releasing this repo, publishing the package, bumping the version, tagging a release, or when the user asks to "release", "bump ver", "tag",…

2026年5月8日
5 件中 5 件のリポジトリを表示
すべてのリポジトリを表示しました