Skip to main content

spatial-rendering-and-performance

Hold the XR frame budget: derive the per-eye ms target from the device refresh rate, profile on device to find the CPU-vs-GPU-vs-thermal bound, cut draw calls / overdraw / fill rate in order, and use foveated rendering and reprojection as headroom not a crutch — budgeting for the thermal-sustained clock, not peak. Device numbers verify-at-use.

Jump to install

Source facts

Repository
mcorbett51090/RavenClaude
Last source activity
July 2, 2026 at 10:16
Detected SKILL.md language
English
Stars
7
Forks
1

Install options

The review-first prompt is selected by default. You can switch to a direct command or download a local copy.

Review the source files

Read SKILL.md and any companion files shown by SkillsMP before deciding whether to install.