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pmndrs
GitHub creator profile

pmndrs

Repository-level view of 41 collected skills across 11 GitHub repositories.

skills collected
41
repositories
11
updated
Nov 6, 2026
Showing the top 8 repositories here; full repository list continues below.
repository explorer

Repositories and representative skills

Showing 8 of 14 collected skills.
codemod
Software Developers

Author, archive, apply, and verify TypeScript codemods with ts-morph for APIs that have reached the remote default branch or external users. Use for shipped public API migrations, symbol renames, call-signature rewrites, import moves, or requests to preserve…

Oct 11, 2026
gh-stack
unclassified

Manage dependent branches and pull requests with the gh-stack GitHub CLI extension. Use for stacked diffs, dependent pull requests, branch chains, stack navigation, rebasing, submission, synchronization, or merging.

Oct 9, 2026
engine-call-contract
unclassified

How every call into the text engine is shaped, and where each entry point's names live. Use before adding, moving, or removing anything on a published surface, before adding an error path or a result type to an engine call, and when deciding whether a failure…

Oct 8, 2026
open-knowledge-format
Software Developers

Create, migrate, inspect, query, validate, or maintain Open Knowledge Format v0.2 bundles made from linked Markdown concepts with YAML provenance. Use when the user mentions OKF, Open Knowledge Format, knowledge bundles, LLM wikis, portable agent knowledge,…

Oct 5, 2026
maintainability-review
Software Quality Assurance Analysts & Testers

Audit and improve repository code milestone by milestone for correctness, clarity, local reasoning, DRY design, explicit state modeling, panic resistance, and trustworthy TypeScript boundaries. Use for deliberate cleanup passes, pre-release maintainability…

Sep 4, 2026
typegpu
Software Developers

TypeGPU is type-safe WebGPU in TypeScript. Use whenever the user writes, debugs, or designs TypeGPU code: 'use gpu' shader functions, tgpu.fn, buffers, textures, bind groups, compute and render pipelines, command encoders, render passes, render bundles,…

Aug 25, 2026
tsl
Software Developers

Implement, migrate, review, debug, or verify Three.js Shading Language (TSL) materials, node graphs, WebGPU compute work, and post-processing. Use for `three/tsl`, `three/webgpu`, NodeMaterial, WebGPURenderer, storage buffers, shader-node typing, or…

Aug 15, 2026
diataxis-docs
Software Developers

Design, classify, write, audit, or restructure technical documentation with the Diátaxis framework. Use for tutorials, how-to guides, reference material, explanations, documentation maps, README routing, documentation audits, or requests to separate…

Aug 1, 2026
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