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vchelaru
GitHub 创作者资料

vchelaru

按仓库查看 3 个 GitHub 仓库中的 115 个已收集 skills。

已收集 skills
115
仓库
3
更新
2026-07-22
仓库浏览

仓库与代表性 skills

gum-issue-creation
软件开发工程师

Conventions for filing GitHub issues in the Gum repo via gh. Triggers when the user asks to "log an issue", "create an issue", "file a bug", or otherwise capture a problem/idea as a GitHub issue (as opposed to fixing one).

2026-07-22
gum-tool-variable-grid
软件开发工程师

Gum Variables tab and DataUiGrid. Triggers: Variables tab, DataUiGrid control, MemberCategory, InstanceMember, category population, property grid refresh, expansion state persistence.

2026-07-22
gum-tool-tree-view
软件开发工程师

Gum main element tree view (Screens/Components/Standard/Behaviors panel). Triggers: tree view icons, ImageList, ElementTreeViewManager, ElementTreeViewCreator, MainTreeViewPlugin, MultiSelectTreeView, node add/refresh/theming. For '!' overlay see gum-tool-errors; for selection plumbing see gum-tool-selection.

2026-07-21
gum-unit-tests
软件质量保证分析师与测试员

Writing unit tests in the Gum repo. Triggers: tests in Gum.ProjectServices.Tests, Gum.Cli.Tests, or any other Gum test project.

2026-07-21
gum-tool-file-watch
软件开发工程师

Gum FileWatch system. Triggers: external file change detection, IgnoreNextChangeUntil, FileWatchManager, FileWatchLogic, FileChangeReactionLogic, reloading assets/elements when files change on disk.

2026-07-21
gum-tool-import-from-gumx
软件开发工程师

The "Import from .gumx" dialog. Triggers: ImportFromGumxPlugin, GumxDependencyResolver, ImportTreeNodeViewModel, ImportFromGumxView, importing components/screens/behaviors/standards across projects, the dialog's TreeView templating.

2026-07-21
gum-tool-codegen
软件开发工程师

Gum tool C# code generation. Triggers: CodeGenerator, CodeOutputPlugin, generated code structure, .codsj settings, OutputLibrary selection, Forms codegen, state generation. For CLI/headless codegen see gum-cli.

2026-07-21
gum-runtime-binding
软件开发工程师

Gum runtime data binding — BindingContext, SetBinding on GraphicalUiElement visuals and FrameworkElement Forms controls, binding types (string, Binding, lambda), differences between the two systems.

2026-07-21
当前展示该仓库 Top 8 / 64 个已收集 skills。
gum-integration
软件开发工程师

Gum Integration in FlatRedBall2. Use when working with UI, HUD, menus, buttons, labels, text display, StackPanel, Panel, layout, Gum Forms controls, Add, AddOverlay, screen-space vs world-space UI, blurry or low-res text, FontSize, text opacity/alpha, or any Gum-related question. Also trigger when user asks about displaying text on screen.

2026-07-17
tmx
软件开发工程师

TMX map file creation and editing for FlatRedBall2. Use when creating or modifying Tiled .tmx level files, placing collision tiles, resizing maps, or adding layers. Covers the base template, StandardTileset tile IDs, layer conventions, and CSV tile data format.

2026-07-17
animation-editor-testing
软件质量保证分析师与测试员

Writing headless tests for the Animation Editor (Avalonia). Triggers: AnimationEditor.App.Tests, [AvaloniaFact], TestServices, CreateMainWindow, service wiring in tests, UI-thread RunJobs.

2026-07-14
animation
软件开发工程师

Sprite animation in FlatRedBall2. Use for AnimationChain, AnimationChainList, .achx files, Aseprite/.ase loading, Sprite.PlayAnimation, frame-based texture flipping, looping/non-looping animations, AnimationFinished events, and per-frame collision shapes (hitboxes/hurtboxes, static object collision).

2026-07-13
entities-and-factories
软件开发工程师

Entities and Factories in FlatRedBall2. Use when working with Entity subclasses, Factory<T>, spawning/creating/destroying entities, entity lifecycle, Add, shape children, CustomInitialize/CustomActivity, or Engine.GetFactory<T>(). Trigger on any entity creation, destruction, or factory question.

2026-07-13
levels
软件开发工程师

Level Data in FlatRedBall2. Use when working with level layouts, level progression, loading TMX maps, generating collision from tile layers, or transitioning between levels. Covers TMX-based level setup, TileShapes generation, and level advancement patterns.

2026-07-13
animation-editor-browser-verify
网页开发工程师

Visual proof on Animation Editor WASM without shipping demo hooks. Triggers: browser History screenshot, WasmAppHost ports, canvas wait, FeatureDemos.

2026-07-12
animation-editor-screenshots
软件质量保证分析师与测试员

Generating headless documentation screenshots of the Animation Editor UI — not correctness tests. Triggers: "take a screenshot", DocScreenshots, ScreenshotCapture, DocScreenshotManifest, illustrating a doc page.

2026-07-12
当前展示该仓库 Top 8 / 39 个已收集 skills。
glue-live-edit
软件开发工程师

Glue↔running-game live edit (drag/resize/tweak a live game, changes flow back to Glue). Triggers: GlueControl, GameConnectionManager, CommandReceiver, VariableAssignmentLogic, EmbeddedCodeManager, ActivityEditMode, edit mode.

2026-07-22
gum-integration
软件开发工程师

How FlatRedBall integrates the Gum UI layout/rendering library — plugin structure, .gumx projects, runtime wrapper. Triggers: GumPlugin, GraphicalUiElement, GUE, .gumx, .gusx, Gum.Wireframe, PositionedObjectGueWrapper, RenderingLibrary.

2026-07-20
gum-shared-source
软件开发工程师

FRB vs MonoGameGum source-sharing model — same .cs files, separate .csproj, and where the two diverge. Triggers: Compile Include Gum, GumRuntime, MonoGameGum, Cursor, shared source file missing on FRB side.

2026-07-20
release-notes
软件开发工程师

Drafts FRB1 release notes from commits/PRs since the last release. Triggers: cutting an FRB1 release, drafting release notes, /release-notes.

2026-07-20
release
软件开发工程师

FRB1 (engine + Glue) release runbook — gh CLI sequence for Engine.yml/glue.yml, version scheme, release notes. Triggers: cutting a release, IsBeta, BuildServerUploaderConsole, NuGet publish, changeengineversion.

2026-07-20
glue-file-watch
软件开发工程师

Glue's editor-side file watcher — detects external edits to project/content files and reacts (reload glux, regen code, notify plugins). Triggers: FileWatchManager, ChangedFileGroup, UpdateReactor, IgnoreChangeOnFileUntil, IgnoreNextChangeOnFile, FileSystemWatcher, self-save suppression.

2026-07-17
skills-writer
其他计算机职业

Creates and updates skill files (.claude/skills/*/SKILL.md). Triggers: creating/updating a skill, documenting a subsystem for agent context.

2026-07-13
maintenance-mode-workflow
软件开发工程师

Gate checklist before fixing any FlatRedBall1 (engine + Glue) issue. Triggers: new bug report, "fix this issue", TDD, testability, before editing production code.

2026-07-12
当前展示该仓库 Top 8 / 12 个已收集 skills。
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