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عرض على مستوى المستودعات لـ ١٤٣ skills مجمعة عبر ٤ مستودعات GitHub.

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المستودعات و skills الممثلة

gum-tool-delete-logic
غير مصنف

Gum delete architecture. Triggers: delete commands, IEditCommands delete methods, IDeleteLogic, DeleteLogic, DeleteOptionsWindow, HandleDeleteCommand, AskToDeleteState, AskToDeleteStateCategory, DeleteSelection.

٩ سبتمبر ٢٠٢٦
gum-tool-file-watch
غير مصنف

Gum FileWatch system. Triggers: external file change detection, IgnoreNextChangeUntil, FileWatchManager, FileWatchLogic, FileChangeReactionLogic, reloading assets/elements when files change on disk.

٩ سبتمبر ٢٠٢٦
gum-tool-undo
غير مصنف

Gum undo/redo. Triggers: History tab, UndoManager, UndoPlugin, UndoSnapshot, stale references after undo.

٩ سبتمبر ٢٠٢٦
gum-tool-variable-grid
غير مصنف

Gum Variables tab and DataUiGrid. Triggers: Variables tab, DataUiGrid control, MemberCategory, InstanceMember, category population, property grid refresh, expansion state persistence.

٩ سبتمبر ٢٠٢٦
gum-issue-creation
غير مصنف

Conventions for filing GitHub issues in the Gum repo via gh. Triggers when the user asks to "log an issue", "create an issue", "file a bug", or otherwise capture a problem/idea as a GitHub issue (as opposed to fixing one).

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gum-runtime-syntax-version
غير مصنف

The integer version stamped on Gum runtime assemblies via GumSyntaxVersionAttribute, used by the tool's codegen to gate emitted code. Triggers when bumping the runtime syntax version, touching AssemblyAttributes.cs in GumCommon/MonoGameGum/RaylibGum/SkiaGum,…

٧ سبتمبر ٢٠٢٦
gum-tool-output
غير مصنف

Gum Output tab. Triggers: IOutputManager, MainOutputViewModel, GuiCommands.PrintOutput, adding output/error messages.

٦ سبتمبر ٢٠٢٦
frb-build-verification
غير مصنف

Verify FlatRedBall (FRB1) still compiles after editing Gum source it shares. Triggers: changes under GumCommon/ or MonoGameGum/Forms/, projitems sync, the FRB compile constant, CS0246/CS0103 from FRB. Only when a FlatRedBall checkout sits beside the Gum repo.

٥ سبتمبر ٢٠٢٦
عرض 8 من أصل ٦٨ skills مجمعة.
docs-writing
غير مصنف

Writing FlatRedBall2 user docs in this repo's own docs/ folder (GitBook-synced). Triggers: new FlatRedBall2 tutorial/how-to pages, docs/SUMMARY.md, docs/images.

٧ سبتمبر ٢٠٢٦
animation-editor-testing
غير مصنف

Headless AE tests — Core first, [AvaloniaFact] only for real UI. Triggers: AnimationEditor.App.Tests, Core.Tests, TestServices, CreateMainWindow, Browser.Ui.

٧ سبتمبر ٢٠٢٦
performance
غير مصنف

FlatRedBallService.Performance — opt-in rolling FPS/timing/collision stats. Triggers: PerformanceMonitor, GenerateReport, FPS, frame time, DeepCollisionCount, "why is my game slow".

٤ سبتمبر ٢٠٢٦
entities-and-factories
غير مصنف

Entities and Factories in FlatRedBall2. Use when working with Entity subclasses, generic Factory types, spawning/creating/destroying entities, entity lifecycle, Add, shape children, CustomInitialize/CustomActivity, or Engine.GetFactory. Trigger on any entity…

٣ سبتمبر ٢٠٢٦
gum-integration
غير مصنف

Gum Integration in FlatRedBall2. Use when working with UI, HUD, menus, buttons, labels, text display, StackPanel, Panel, layout, Gum Forms controls, Add, AddOverlay, screen-space vs world-space UI, blurry or low-res text, FontSize, text opacity/alpha, or any…

٢٨ أغسطس ٢٠٢٦
gum-packaging
غير مصنف

Bundle a Gum project into a single .gumpkg file (tar+brotli) for distribution. Trigger when shipping a built game, optimizing initial load on web/BlazorGL, or when the user mentions 'gum pack', '.gumpkg', or wants fewer loose Content files. Covers gumcli…

٢٨ أغسطس ٢٠٢٦
skills-writer
غير مصنف

Creates and updates skill files (.claude/skills/*/SKILL.md). Triggers: creating/updating a skill, documenting a subsystem for agent context.

٢٧ أغسطس ٢٠٢٦
collision-relationships
غير مصنف

Collision Relationships in FlatRedBall2. Use when working with AddCollisionRelationship, MoveFirstOnCollision, BounceOnCollision, MoveBothOnCollision, CollisionOccurred / CollisionStarted / CollisionEnded events, collision response, collision setup,…

٢٧ أغسطس ٢٠٢٦
عرض 8 من أصل ٤٤ skills مجمعة.
shapes-collision-attachment
غير مصنف

How FlatRedBall shapes attach to entities vs. participate in collision — PositionedObject.Children vs ICollidable.Collision. Triggers: SetCollisionFromAnimation, ICollidable, ShapeCollection, AttachTo, animation-driven shapes, bullet-origin/marker shapes.

٩ سبتمبر ٢٠٢٦
maintenance-mode-workflow
غير مصنف

Gate checklist before fixing any FlatRedBall1 (engine + Glue) issue. Triggers: new bug report, "fix this issue", TDD, testability, before editing production code.

٩ سبتمبر ٢٠٢٦
glue-unit-test-bootstrap
غير مصنف

Bootstrapping GlueUnitTests that touch GlueState.Self/GlueCommands.Self/ProjectManager. Triggers: NullReferenceException in tests from ProjectManager.CodeProjectHelper, FileWatchManager, EditorObjects.IoC.Container, or MainGlueWindow.Self.Invoke.

٨ سبتمبر ٢٠٢٦
glue-project-types
غير مصنف

How Glue decides what kind of project it opened, and the seams that stop it writing code/csproj for FRB2 projects. Triggers: ProjectCreator, Frb2Project, IsMaintainedByGlue, CodeWritePolicy, GenerateCode, Frb2CodeGenerator, "could not determine project type",…

٦ سبتمبر ٢٠٢٦
glue-project-codegen
غير مصنف

Glue's .gluj/.glsj/.glej project JSON format and how it drives Screen/Entity .Generated.cs code generation. Triggers: GlueProjectSave, ScreenSave, EntitySave, NamedObjectSave, CustomVariable, CodeWriter, ElementComponentCodeGenerator, .gluj, .glsj, .glej,…

٦ سبتمبر ٢٠٢٦
glue-live-edit
غير مصنف

Glue↔running-game live edit (drag/resize/tweak a live game, changes flow back to Glue). Triggers: GlueControl, GameConnectionManager, CommandReceiver, VariableAssignmentLogic, EmbeddedCodeManager, ActivityEditMode, edit mode.

٦ سبتمبر ٢٠٢٦
glue-task-manager
غير مصنف

TaskManager's task-scheduling model — priority tiers, not FIFO, and why AddOrMoveToEnd coalescing can silently miss. Triggers: TaskExecutionPreference, AddOrMoveToEnd, TaskManager.Self.Add/AddAsync, GenerateElementCode, AddOrRunIfTasked, EffectiveId,…

٦ سبتمبر ٢٠٢٦
release
غير مصنف

FRB1 (engine + Glue) release runbook — gh CLI sequence for Engine.yml/glue.yml, version scheme, release notes. Triggers: cutting a release, IsBeta, BuildServerUploaderConsole, NuGet publish, changeengineversion.

٦ سبتمبر ٢٠٢٦
عرض 8 من أصل ٢٩ skills مجمعة.
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