Skip to main content
Jeden Skill in Manus ausführen
mit einem Klick
vucinatim
GitHub-Creator-Profil

vucinatim

Repository-Ansicht von 9 gesammelten Skills in 1 GitHub-Repositories.

gesammelte Skills
9
Repositories
1
aktualisiert
2026-04-19
Repository-Karte

Wo die Skills liegen

Top-Repositories nach gesammelter Skill-Anzahl, mit ihrem Anteil an diesem Creator-Katalog und ihrer Berufsverteilung.

Repository-Explorer

Repositories und repräsentative Skills

host-surface
Webentwickler

Use when building or reviewing the Air Jam host shell so the active game surface stays full-frame, overlays stay modular, and host UI does not interfere with gameplay layout.

2026-04-19
game-architecture
Softwareentwickler

Use when creating or refactoring gameplay code in an Air Jam project and you need guidance on host vs controller vs domain boundaries, modular structure, and when to refactor before implementing.

2026-04-19
prefab-authoring
Softwareentwickler

Use when creating reusable gameplay objects or scene presets so prefabs stay declarative, configurable, and ready for future tooling such as previews and scanned catalogs.

2026-04-14
controller-ui
Web- und digitale Schnittstellendesigner

Use when building or reviewing Air Jam controller surfaces so touch controls stay simple, readable, and game-appropriate instead of drifting into dense web-app UI patterns.

2026-04-08
debug-and-test
Softwarequalitätssicherungsanalysten und -tester

Use when debugging or validating an Air Jam project so diagnostics, logging, and tests stay intentional, structured, and aligned with the project architecture.

2026-04-04
airjam-docs-workflow
Softwareentwickler

Use when an Air Jam task needs canonical guidance and you need to know which local docs to read, when hosted docs are appropriate, and how to avoid reading the whole docs tree unnecessarily.

2026-04-01
canvas-2d-gameplay
Softwareentwickler

Use when building or reviewing a 2D Air Jam game with canvas so simulation, rendering, SVG/sprite assets, scaling, and collision stay clean instead of collapsing into DOM-heavy ad hoc logic.

2026-03-29
game-state-and-rendering
Softwareentwickler

Use when changing stores, per-frame gameplay logic, React state, refs, or rendering integration in an Air Jam project so state ownership stays clear and rerenders stay controlled.

2026-03-29
Zeigt die Top 8 von 9 gesammelten Skills in diesem Repository.
1 von 1 Repositories angezeigt
Alle Repositories angezeigt
vucinatim Agent Skills | SkillsMP