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Dépôt GitHub

godot-action-adventure-skills

godot-action-adventure-skills contient 10 skills collectées depuis gaoyuan-taka, avec une couverture métier par dépôt et des pages de détail sur le site.

skills collectés
10
Stars
2
mis à jour
2026-03-14
Forks
0
Couverture métier
1 catégories métier · 100% classifié
explorateur de dépôts

Skills dans ce dépôt

godot-dialog-system
Développeurs de logiciels

Dialog system for NPC conversations, branching choices, portrait animation, and typewriter text. Use when the user mentions dialog systems, NPC dialog, branching dialog, or dialog choices.

2026-03-14
godot-enemy-ai
Développeurs de logiciels

Enemy AI system with state-machine-driven behavior such as idle, chase, attack, and related states. Use when the user mentions enemy AI, monster behavior, chasing, or patrol enemies.

2026-03-14
godot-hitbox-hurtbox
Développeurs de logiciels

Combat collision system based on HitBox and HurtBox. Use when the user mentions attack detection, damage systems, combat collisions, HitBox, or HurtBox.

2026-03-14
godot-inventory-system
Développeurs de logiciels

Inventory system for item slots, inventory UI, and item add/remove operations. Use when the user mentions inventory, inventory UI, or item management.

2026-03-14
godot-item-system
Développeurs de logiciels

Item system for item definitions, effect systems, and pickup logic. Use when the user mentions items, pickups, loot, or drop objects.

2026-03-14
godot-level-transition
Développeurs de logiciels

Level transition system for scene changes, transition animation, and player placement management. Use when the user mentions scene transitions, level transitions, portals, or transition animation.

2026-03-14
godot-npc-behavior
Développeurs de logiciels

NPC behavior system for patrols, wandering, and player interaction. Use when the user mentions NPC behavior, patrol NPCs, wandering, or NPC movement.

2026-03-14
godot-player-hud
Développeurs de logiciels

Player HUD system for health bars and heart-based HP display. Use when the user mentions health bars, HUD, HP display, or heart-based health.

2026-03-14
godot-save-system
Développeurs de logiciels

Save system with JSON-based game saves, player data, item data, and persistence. Use when the user mentions save, load, save system, or saving the game.

2026-03-14
godot-state-machine
Développeurs de logiciels

Generic state machine system for managing character states such as players, enemies, and NPCs. Use when the user mentions "state machine", "State Machine", "character states", or "AI behavior".

2026-03-14