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GitHub 저장소

godot-action-adventure-skills

godot-action-adventure-skills에는 gaoyuan-taka에서 수집한 skills 10개가 있으며, 저장소 수준 직업 범위와 사이트 내 skill 상세 페이지를 제공합니다.

수집된 skills
10
Stars
2
업데이트
2026-03-14
Forks
0
직업 범위
직업 카테고리 1개 · 100% 분류됨
저장소 탐색

이 저장소의 skills

godot-dialog-system
소프트웨어 개발자

Dialog system for NPC conversations, branching choices, portrait animation, and typewriter text. Use when the user mentions dialog systems, NPC dialog, branching dialog, or dialog choices.

2026-03-14
godot-enemy-ai
소프트웨어 개발자

Enemy AI system with state-machine-driven behavior such as idle, chase, attack, and related states. Use when the user mentions enemy AI, monster behavior, chasing, or patrol enemies.

2026-03-14
godot-hitbox-hurtbox
소프트웨어 개발자

Combat collision system based on HitBox and HurtBox. Use when the user mentions attack detection, damage systems, combat collisions, HitBox, or HurtBox.

2026-03-14
godot-inventory-system
소프트웨어 개발자

Inventory system for item slots, inventory UI, and item add/remove operations. Use when the user mentions inventory, inventory UI, or item management.

2026-03-14
godot-item-system
소프트웨어 개발자

Item system for item definitions, effect systems, and pickup logic. Use when the user mentions items, pickups, loot, or drop objects.

2026-03-14
godot-level-transition
소프트웨어 개발자

Level transition system for scene changes, transition animation, and player placement management. Use when the user mentions scene transitions, level transitions, portals, or transition animation.

2026-03-14
godot-npc-behavior
소프트웨어 개발자

NPC behavior system for patrols, wandering, and player interaction. Use when the user mentions NPC behavior, patrol NPCs, wandering, or NPC movement.

2026-03-14
godot-player-hud
소프트웨어 개발자

Player HUD system for health bars and heart-based HP display. Use when the user mentions health bars, HUD, HP display, or heart-based health.

2026-03-14
godot-save-system
소프트웨어 개발자

Save system with JSON-based game saves, player data, item data, and persistence. Use when the user mentions save, load, save system, or saving the game.

2026-03-14
godot-state-machine
소프트웨어 개발자

Generic state machine system for managing character states such as players, enemies, and NPCs. Use when the user mentions "state machine", "State Machine", "character states", or "AI behavior".

2026-03-14