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maya-texture-bake

Authoring stage — bake lighting, AO, normals, and custom maps from high-resolution sources to texture files. Use when generating static texture maps for game / render assets. Not for material assignment (maya-materials) or UV layout (maya-uv-ops).

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Source facts

Repository
loonghao/dcc-mcp-maya
Last source activity
May 24, 2026 at 05:40
Detected SKILL.md language
English
Stars
12
Forks
4

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