maya-texture-bake
Authoring stage — bake lighting, AO, normals, and custom maps from high-resolution sources to texture files. Use when generating static texture maps for game / render assets. Not for material assignment (maya-materials) or UV layout (maya-uv-ops).
Source facts
- Repository
- loonghao/dcc-mcp-maya
- Last source activity
- May 24, 2026 at 05:40
- Detected SKILL.md language
- English
- Stars
- 12
- Forks
- 4
Install options
The review-first prompt is selected by default. You can switch to a direct command or download a local copy.
Review the source files
Read SKILL.md and any companion files shown by SkillsMP before deciding whether to install.